Dragonfolk Rp (Closed)
Feb 16, 2021 16:44:27 GMT -5
Post by Lily~Myth on Feb 16, 2021 16:44:27 GMT -5
General Plot:
Humans who are descended from dragons. They are humans- however they have a ‘dragon’ quality, their entire leg is scaled with claws for example. They all have the ability to have their entire body in scales at will and they’ve got fangs. They cannot turn into a full-blooded dragon. This takes place in a fantasy/medieval setting, Users can choose to be dragonfolk or normal human. Characters who are ‘dragonfolk’ wake up one day with a dragon quality- meaning that they must learn to control their new abilities, keep themselves safe and try not to burn down any villages. The dragonfolk suddenly popping out throughout the world......are (naturally) being hunted and often resort to hiding and other methods to keep that side secret whenever in populated locations.
Intro:
A human, that what you have always been just like the rest of those in your village. Then one day you wake up like normal and are getting out of bed when you see it. Looking down your right arm was scales instead of skin, fingers were slightly longer and just as scaled....claws at the end that resembled daggers. Horrified you stumble over to where you can see your reflection; a light dust of scales seemingly sprinkled down one side of your face and your teeth had sharpened, specifically your canine teeth actually became fangs. You were Dragonfolk, cursed or blessed.... you were a human descended from dragons. A being feared and loved, situated between the natural and supernatural. Now you have a choice; *Try to keep this side hidden and try to live a normal life... or, *Leave and try to find your fortunes elsewhere.
If you a human, which is all fine and grand. Do you fear the rise of Dragonfolk? Do you wish for their extinction? Do you wish to help them and keep them safe? What would you do if you discovered the identity of one? Well.... let us see.
Map:
A fantasy realm with medieval influence, this world is rather large and not all locations are known. Most largely owned land is from kings, rich nobles or jarls. You might find yourself living in a village, town or city ‘owned’ by them.
Currently over the roleplay’s sphere is the *Kingdom of Gelato. Lush plains, rolling hills, seemingly magical forests- what might picture of the ‘perfect’ kingdom. It is bordered to the North by *Rocky Road. To the South by *Cocoa Hills. To the East by *Neapolitan Valley and to the West by *Pecan Woods. To the Southwest is Seagate. However, listed here are places known;
*Kingdom of Gelato. Ruled for centuries of kings, a seemingly perfect kingdom rich in resources and oppritunites. The kingdom is rather small but big enough for lands to still be undiscovered, forests unmapped and such. The castle (Fudge Castle) itself is located towards the Northern side of the territory but somehow remains the center of the kingdom. -Fudge castle is the name of the castle. -Capital is Royal Fudge, is the location/surrounding of the castle.
*Rocky Road, the Northern border of the Kingdom Gelato. Is essentially a long, winding mountain with only a single dangerous yet passable road that snakes it’s way along the mountain’s ridges. Avalanches, rockslides and landfalls are common. The road itself is a mixture of broken rocks, gravel, dust, straw, leaves- anything fallen on the trail, it becomes apart of the trail.
*Cocoa Hills, the Southern border of the Kingdom of Gelato. Once a very prominent rolling hills of farms it has been reduced to a charred, hilly landscape from fires. Set by both invaders and naturally occurring storms. There is hope that it will return twice as bountiful, small patches of greenery have sprouted up through the years.
*Neopolation Valley, the Eastern border of the Kingdom of Gelato. A low-rising valley that steadily decreases the further you are from the border itself. Rich in its own unique way of showcasing the seasons- spring, summer, autumn and winter in its designated sections. Trees surrounding the valley remain summer green all year around, trees on the far right retain their spring color, in the center the trees are bare yet somehow caked with snow to mirror the winter months and on the far left is forever autumn palette.
*Pecan Woods, the Western border of the Kingdom of Gelato. A stretch of woodland that encompasses the entire western side, the trees here are all some kind of nut. Acorn, walnut, pecan and so on. Unlike its eastern counterpart it sheds through its seasons naturally, while some trees remain green (etc) because of their species- the different kinds of nuts found here are forged on a daily basis. Yes, you might have to bargain over them from the wildlife.
Within the kingdom are scattered villages/towns/cities, these are often ruled by elite (rich) figures. They villages themselves might be ruled over by a family on merit rather than wealth or both. Each place has their own ‘claim’ or name that makes them stand out from the rest. (For example, Mulberry Town- best mulberries around lol). Also the places are at least a day or two away from each other. Here is a list of them;
- NOTE: the places here are within 2-3 days ride from each other. (Weather permitting/etc 2-3 in good time)
* Royal Fudge, the capital of the kingdom and home to the castle. Is a large ‘city’ that is just outside of the Castle. Was the first village of the kingdom and grew into a thriving center.
* Pumpernickel Village (or Village of Pumpernickel). Located in Cocoa Hills. A well-sized village, despite the lands scorching it is resilient and adaptable. Pumpernickel is the only ‘village’ in these parts, or main hub.
* Brioche Village (or Village of Brioche). Located in Neapolitan Valley, on the spring side. A decent-sized village, it is rather colorful just like it’s location and predictable as the sun rises and sets. Brioche is the only ‘village’ in these parts, or main hub.
* Scone Village (or Village of Scone). Located in Pecan Woods. A medium-sized village, is a hardy and rich bunch just like it’s variety of nuts. Scone is the only ‘village’ in these parts, or main hub
Rules:
1. Follow All of Falconstar’s Rules.
2. No Mary or Gary sues, no Power playing or godmodding will not be acceptable.
3. Keep everything PG-13. Refrain from being graphic and absolutely no swearing.
4. Characters can be 6 years old and up.
5. Characters can be of nobility however, they cannot be of the royal family.
6. Try to be active. If you are going to be inactive for a while, let me know.
7. No major events or other major things unless they are approved by me.
8. DO NOT kill any character you have the user of the character’s permission.
9. Try to keep your descriptions realistic, no funky hair or eye colors. (Scales are one color, however they can have darker/lighter shades)
10. If you read all the rules, what is the one thing that all the places have in common?
11. No one-liner posts. At least two sentences per post.
12. You can have as many characters as you want as long if you keep up with them.
13. Have Fun~!
Dragonfolk 101:
~They are descended from dragons, ultimately making them half-human and half-dragon.
~They all have fangs- varying of course but nonetheless are fangs.
~They all have the ability to turn their entire body to scales- basically a human covered in dragon scales.
*This ability does not last long, only a few minutes at most. The only part(s) that do not disappear are their permanent mark(s).
~They all have a Dragonic mark, that is something dragonlike. This can be horns, a scaled hand, foot, complete arm-length, shoulders, eyes, etc.
*They can have more than one mark, just make it match.
*Some are easy to hid while others not so- some might go to the extremes to hid/remove them.
*Scales can be any color, though only one; if they hav dark blue scales- that’s it, although it can be dark blue scales that lighten or darker at points. Just no two color scales.
~Can they breathe fire? Sort of. It is a skill that takes time, patience and overall a dangerous endeavor.
*Most dragonfolk are new, accidentally ‘fire breathe’ is fine like a sneeze but purposely trying to smoke something? No.
~Feel free to act on dragonlike, hoarding shiny stuff? Sure. Growling or baring fangs at threats? Yep. Just be mindful of your characters personality and situation.
*Also, the dragonfolk line can skip generations. For example, Meaning person A is dragonfolk, but their parents are not (or their sister B is not) but their 2nd cousin C is.
Read everything? Here’s a hint to the password, what rules over them all?
Have any questions? Feel free to ask them on this thread, pm me or put it on the discussion rp pm.
Also, if ANY of this was confusing, please let me know.
Forum:
Username:
Name:
Description: (written 3+ sentences/or picture)
Dragonfolk or Human?: [[If dragonfolk, list here and explain/describe their marks or do that above]]
Personality:
Occupation: (Optional)
Located: (Where they currently reside in)
History: (optional)
Crush/Family/etc: (Label!)
Other:
Password:
Username:
Name:
Description: (written 3+ sentences/or picture)
Dragonfolk or Human?: [[If dragonfolk, list here and explain/describe their marks or do that above]]
Personality:
Occupation: (Optional)
Located: (Where they currently reside in)
History: (optional)
Crush/Family/etc: (Label!)
Other:
Password: