CliffClan: Mighty and Trustworthy(O/A)
Jun 24, 2015 18:10:13 GMT -5
Post by ♪♫•*Crescent-o♪♫•* on Jun 24, 2015 18:10:13 GMT -5
Owner: ♪♫•*Crescent-o♪♫•*
Co-Owners:
Intro: You open your eyes. Bright light filtering through the entrance makes you squint. As you adjust, your mother presses up to you. You look up to her, glad for the warmth, and meow. " Thank you!" Suddenly, she meows. "You opened your eyes!" The leader enters the Nursery. She purrs. "Welcome to CliffClan." The dark grey she-cat looks out you throughly. "I have a feeling you'll become a wonderful addition to the clan."
Rogue: You place your paws on the moor. Bristly grass rubs over your paws. You wince as a sharp bramble scratches your leg. It hurts, but the wound does not draw blood. You continue on. Suddenly, a cat yowls. "Who are you?" You hiss and unsheathe your claws. The other cat growls. "What do you want, rogue?" You snarl. "It's none of your business!" The other cat looks at you. "It is my business as CliffClan leader. I will give you a choice. You can join our clan, or never set paw on our territory again."
Loner: As soon as you set paw onto the moor, a wind blows. You shiver, then dash through the rough, tall grass. The wind ruffles your fur. You scent rabbit and start to chase after it. A voice stops you in your tracks. "Who are you?" You reply steadily, with no hint of hostility. "I am a loner looking for shelter and prey." The dark grey she-cat stares at you. "I saw you hunting and I admire your skills. I shall give you this one chance to join CliffClan. If not, you must leave and never come here again."
Rules:
1.Falconstar’s rules
2.High positions must be active
3.Ask before doing anything major with the plot
4.Notify me if you are planning to be inactive, otherwise, after 3 weeks, your characters will be removed. This rule especially applies to you if you have high ranks. If you have a high rank, then I will remove you after 2 weeks.
5.Descriptions of characters need to be realistic. I will not accept a neon green cat with cyan eyes.
6.As of above, in general, everything must be as realistic as possible. Even ages. For instance, your age has to apply to your rank. You can't be 12 moons old, have an apprentice, and be deputy. To make sure, here's a link to a age calculator. Change the 'Years' to 'Months'. >>
SPOILER: Click to show
7.To prove that you read the rules put 'High as the Cliffs' as the password
8.No one-liner posts. Try to post at least 2 sentences per RP post.
9. A cat can only catch 5 pieces of prey at the most.
10.If caught breaking the rules by anyone, your characters will be removed
Territory:
A moor covered in long grass and rocks. The area has a great view of mountains and cliffs.
Camp: A stone hollow . The floor is mostly sandy except in super shady spots.
Leader's Den-
Inside a cavity in the stone wall,
the cave is cool and shady. With a hole at
the top, sunlight is filtered through protective
brambles. Hanging beard lichen covers the
entrance and moss is found along the walls.
Med. Cat Den-
Inside a large tree trunk, the medicine cat has
stripped off pieces of bark for the herbs. The
inside has plenty of wet moss, making it a great
resting spot for sick or injured cats.
Warrior's Den-
The warrior's den is inside a hollow rock. The
entrance is a small hole, large enough for only two
squished cats. Inside, the cave widens out to a
nice, comfy den. Inside is quite large and roomy.
Apprentice's Den-
In a hollow tree is the apprentice's den. The den
itself is comfortable, surrounded by moss and lichen.
The tree is surrounded by brambles, offering
protection for the apprentices.
Nursery-
A large den made of brambles, the Nursery is
probably the most protected den in the camp. With tough
brambles and burly branches, the kits and queens are safe
from attacks and storms.
Elder's Den-
Nearly underground, the elder's den is the second most
protected den in the camp. The entrance is nearly hidden
by tall grass and thickets. The entrance is a tunnel leading
deeper underground, then moving back up. It's a quick
transition so that the elders don't get tired. Very comfortable
and roomy.
Prey-
Mice- Very common. Found pretty much everywhere.
Voles- Occasional.
Thrushes- Found only at Sky Tree.
Fish- Occasionally caught at Swift Stream.
Predators-
Foxes- Uncommon.
Dogs- Only found at Twolegplace or with twolegs. Rare.
Badgers- Uncommon. Sometimes found near the Abandoned Badger Set
Snakes- Occasional. Found near Snake Rocks
Birds-Of-Prey- Rare. Maybe at Sky Tree
Twolegs- Found near Twolegplace.
Sign-Up:
Username:
Cat's Name:
Age(in moons please!):
Rank:
Description:
Personality:
Skills/Weaknesses:
Family and History:
Crush/Mate(please label!):
Password:
Other:
Co-Owners:
Intro: You open your eyes. Bright light filtering through the entrance makes you squint. As you adjust, your mother presses up to you. You look up to her, glad for the warmth, and meow. " Thank you!" Suddenly, she meows. "You opened your eyes!" The leader enters the Nursery. She purrs. "Welcome to CliffClan." The dark grey she-cat looks out you throughly. "I have a feeling you'll become a wonderful addition to the clan."
Rogue: You place your paws on the moor. Bristly grass rubs over your paws. You wince as a sharp bramble scratches your leg. It hurts, but the wound does not draw blood. You continue on. Suddenly, a cat yowls. "Who are you?" You hiss and unsheathe your claws. The other cat growls. "What do you want, rogue?" You snarl. "It's none of your business!" The other cat looks at you. "It is my business as CliffClan leader. I will give you a choice. You can join our clan, or never set paw on our territory again."
Loner: As soon as you set paw onto the moor, a wind blows. You shiver, then dash through the rough, tall grass. The wind ruffles your fur. You scent rabbit and start to chase after it. A voice stops you in your tracks. "Who are you?" You reply steadily, with no hint of hostility. "I am a loner looking for shelter and prey." The dark grey she-cat stares at you. "I saw you hunting and I admire your skills. I shall give you this one chance to join CliffClan. If not, you must leave and never come here again."
Rules:
1.Falconstar’s rules
2.High positions must be active
3.Ask before doing anything major with the plot
4.Notify me if you are planning to be inactive, otherwise, after 3 weeks, your characters will be removed. This rule especially applies to you if you have high ranks. If you have a high rank, then I will remove you after 2 weeks.
5.Descriptions of characters need to be realistic. I will not accept a neon green cat with cyan eyes.
6.As of above, in general, everything must be as realistic as possible. Even ages. For instance, your age has to apply to your rank. You can't be 12 moons old, have an apprentice, and be deputy. To make sure, here's a link to a age calculator. Change the 'Years' to 'Months'. >>
SPOILER: Click to show
7.To prove that you read the rules put 'High as the Cliffs' as the password
8.No one-liner posts. Try to post at least 2 sentences per RP post.
9. A cat can only catch 5 pieces of prey at the most.
10.If caught breaking the rules by anyone, your characters will be removed
Territory:
A moor covered in long grass and rocks. The area has a great view of mountains and cliffs.
Camp: A stone hollow . The floor is mostly sandy except in super shady spots.
In-Camp | Out-Camp |
Enterance- A small rock overhang, large enough fit 2 cats at once. You enter through the hole and you enter into the camp. | Gathering Place- The Gathering Place is an island with a weeping willow tree in the middle. You can get to the island by a series of stepping stones. |
High Ledge- A ledge sticking out from a wall. The ledge is used for Clan meet- ings . | Moon Hill- A hill with a tall rock at the top. The rock is in full view of the moon. This is where you can share tongues with StarClan. |
Prey-Rock- A large boulder next to the Elder's den used for storing prey. The rock is hollow, which prey is stored. | Abandoned Badger Set- An abandoned badger set where rabbits like to gather. A good place for hunting. |
Moss-Pile- A pile of wet moss. It is hidden beneath a willow tree. This is where the medicine cat stores her moss. | Wheat Meadow- A meadow full of wheat and herbs. This area of tall grass and plants is CliffClan's main herb source. |
Comfrey Patch- A small patch of comfrey and herbs the medicine cat had planted. | Snake Rocks- A gathering of rocks where snakes like to stay and lie down. |
Sun Stones- A series of stones located in the center of the camp. Sunlight lands directly on the rocks, warming it up. | Swift Stream- A fairly swift stream located near the border between CliffClan and TreeClan. CliffClan's main water source. |
Dirt-place Tunnel- A tunnel that leads to a small hollow where cats leave their castings. | Sky Tree- A large oak tree where apprentices train. |
Secret Exit- A small tunnel located next to the nursery and elder's den. Where kits, queens, and elders escape from battle. | Twoleg Place- A place of twolegs. Located on the very outcrops of CliffClan territory. Beware of Dogs. |
Leader's Den-
Inside a cavity in the stone wall,
the cave is cool and shady. With a hole at
the top, sunlight is filtered through protective
brambles. Hanging beard lichen covers the
entrance and moss is found along the walls.
Med. Cat Den-
Inside a large tree trunk, the medicine cat has
stripped off pieces of bark for the herbs. The
inside has plenty of wet moss, making it a great
resting spot for sick or injured cats.
Warrior's Den-
The warrior's den is inside a hollow rock. The
entrance is a small hole, large enough for only two
squished cats. Inside, the cave widens out to a
nice, comfy den. Inside is quite large and roomy.
Apprentice's Den-
In a hollow tree is the apprentice's den. The den
itself is comfortable, surrounded by moss and lichen.
The tree is surrounded by brambles, offering
protection for the apprentices.
Nursery-
A large den made of brambles, the Nursery is
probably the most protected den in the camp. With tough
brambles and burly branches, the kits and queens are safe
from attacks and storms.
Elder's Den-
Nearly underground, the elder's den is the second most
protected den in the camp. The entrance is nearly hidden
by tall grass and thickets. The entrance is a tunnel leading
deeper underground, then moving back up. It's a quick
transition so that the elders don't get tired. Very comfortable
and roomy.
Prey-
Mice- Very common. Found pretty much everywhere.
Voles- Occasional.
Thrushes- Found only at Sky Tree.
Fish- Occasionally caught at Swift Stream.
Predators-
Foxes- Uncommon.
Dogs- Only found at Twolegplace or with twolegs. Rare.
Badgers- Uncommon. Sometimes found near the Abandoned Badger Set
Snakes- Occasional. Found near Snake Rocks
Birds-Of-Prey- Rare. Maybe at Sky Tree
Twolegs- Found near Twolegplace.
Sign-Up:
Username:
Cat's Name:
Age(in moons please!):
Rank:
Description:
Personality:
Skills/Weaknesses:
Family and History:
Crush/Mate(please label!):
Password:
Other: