The Rise of Dawnclan *OPEN RP*
Aug 9, 2015 20:34:04 GMT -5
Post by ✦☾Brave☽✦ on Aug 9, 2015 20:34:04 GMT -5
Dawnclan
|Clan of the Appalachian Mountains|
|Clan of the Appalachian Mountains|
Deep in the Appalachian Mountains lies a group of cats, hidden away from the bustling life of human activity. A wide variety of trees dot the mountainous area, rich shrub growing among, giving way to a plethora of herbs and wild life among it. Their camp, lying among a river cutting into the side of the mountain, eroding the rock away over centuries. The camp at rest within a large cavern neatly dug out by miners a couple centuries before on their quest for minerals. Above, a large mesic forest awaits, providing a plentiful of herbs and prey during the warm months, in the mid-high lands, though Leaf-bare proving to be quite tedious and difficult. Their territory consists mainly of mesic type forest, to the south of their camp lies rockier uplands consisting primarily of oaks.
Landmarks
The camp is located moderately high above sea-level besides a narrow river that has carved into the rocks over the many years, the camp situated in a large cavern dug out by miners centuries before. In the cavern, smaller areas are cut out from the mining and dynamite, providing dens to the cats, the medicine cat's den being down a narrow tunnel that cuts into a medium sized cavern, a rocky path leading down to a small pool below; the walls having small crevices used for storing herbs. The leader’s den is above a few feet, a large crevice in the wall. The den’s are lined with large broad leaf and moss used as comfort for the nests.
The Mountain of the Moon is a rocky upland area located south of the camp that rises high above the ground, large oaks dot the side of the mountain, waterfalls cascading down below. The top of the mountain is a flattened surface, ledge juts out, which serves as where leaders receive their nine lives, and medicine cats go to speak to Starclan. It’s considered highly sacred land, overlooking the land below is dry, rolling mountains.
The Dry Land is the expansive area on the way to the Mountain of the Moon, few creeks criss- cross the area, and a large variety of oaks sprawl the land. Prey tends to be a bit scarce, however, some types of important herbs that don’t grow in the rich forest territory grow in the Dry Land.
The Dead Fog is a an area of high elevation to the west of the camp, clouds lies close to the ground, trees are sparse, and it’s less rich in terms of prey and herbs. Many cats believe it is where the cats of the Dark Forest walk, and it is normally a dare given to apprentices or young warriors to stay there the night.
History
Many moons ago, during the Gold Rush, some prospectors on their way to California brought a wagon full of cats, hoping to sell them as pets to cure the loneliness many of the miners faced. However, crossing the Appalachian mountains was quite tedious and dangerous at the time, and the owners and some of the cats met their death. Though, some survived, one by the name of Dawn. Dawn knew the only way there was a chance at survival in the harsh, unforgiving mountains was to stick together, christening the birth of Dawnclan.
Clan Characteristics
Living in the mountains, the air is thinner, the cats adapted to their lack of abundant oxygen, resulting in larger lung capacities, allowing them to not have issues high up in the mountains; also causing them to be a bit more smaller than the average cat and having fewer kits in litters,typically having no more than four.
Another noticeable characteristic are their paw pads, thickened, to tough out the rocky land, and aiding in scaling the mountains without tearing up their paws. They also tend to be muscular cats, especially in their legs for jumping up to higher locations such as ledges.
General Rules
Falcon’s rules.
You can have as many cats as you can keep track of.
No Mary and Gary sues.
No power-playing.
Don’t be rude.
Don’t kill someone’s cat without the owner’s permission.
No powers.
No unrealistic pelt colors.
Cat ages one moon every week.
If you're inactive for a month without a notice or sort, your character(s) will be presumed dead.
One cat can’t take down a larger predator by themselves, your cat isn’t invincible, it normally takes several cats to even have a chance at fighting a cougar or wolf.
All prey becomes uncommon or rare during Leaf-bare.
Your cat can’t go more than three days in the role-play without eating; must pick something out of updated fresh-kill pile.
If you’ve read the rules, put “Dawnclan” into Other.
Rules for Becoming a Warrior
Your cat has to of completed
|3| Battle Training Sessions
|1| Hunting Practice
|3| Border Patrols
|3| Hunting Patrols
|1|Hunting Assessment
|1| Battle Assessment
|1| Final Assessment
Must be spread out over a period of at least a week.
|3| Battle Training Sessions
|1| Hunting Practice
|3| Border Patrols
|3| Hunting Patrols
|1|Hunting Assessment
|1| Battle Assessment
|1| Final Assessment
Must be spread out over a period of at least a week.
Prey
Mouse: [Mice]|Uncommon|
Squirrel: [Gray]|Very common in low to moderate elevations|[Fox]|Common is low to moderate elevations|[Flying]Uncommon; found in low to moderate elevations|[Red]|Common in high elevation|
Rabbit: [Cottontail]|Very abundant throughout the territory|[Snowshoe]|Rare; only found in high elevations|
Bird: [Wild Turkey]|Turkey; common in rich mesic forest land, normally takes an experienced warrior to bring one down|[Ruffled Grouse]|Normally found in open areas; common|[Mourning Dove]|Common|[Common Raven]|Common; normally only caught in times of desperate need as cats don’t fancy the taste|[Wood Duck]|Uncommon; found near streams usually|[Songbird]|Common|
Salamander: [Red-Spotted Newt]|Common in dry open land|
Snake: [Common Garter Snake]|Common|
Frog: [Wood Frog]|Uncommon; dry forest floor|[Spring Peepers]|Common; mainly used as bait as they are very small|
Lizard: [Broad-Headed Skink]|Uncommon; normally found near water|
Fish: [Minnows]|Common; normally used as bait|[Colorful darters]|Common; normally used for baiting larger fish as well|[Wild Brook/Speckled Trout]|Uncommon|
Squirrel: [Gray]|Very common in low to moderate elevations|[Fox]|Common is low to moderate elevations|[Flying]Uncommon; found in low to moderate elevations|[Red]|Common in high elevation|
Rabbit: [Cottontail]|Very abundant throughout the territory|[Snowshoe]|Rare; only found in high elevations|
Bird: [Wild Turkey]|Turkey; common in rich mesic forest land, normally takes an experienced warrior to bring one down|[Ruffled Grouse]|Normally found in open areas; common|[Mourning Dove]|Common|[Common Raven]|Common; normally only caught in times of desperate need as cats don’t fancy the taste|[Wood Duck]|Uncommon; found near streams usually|[Songbird]|Common|
Salamander: [Red-Spotted Newt]|Common in dry open land|
Snake: [Common Garter Snake]|Common|
Frog: [Wood Frog]|Uncommon; dry forest floor|[Spring Peepers]|Common; mainly used as bait as they are very small|
Lizard: [Broad-Headed Skink]|Uncommon; normally found near water|
Fish: [Minnows]|Common; normally used as bait|[Colorful darters]|Common; normally used for baiting larger fish as well|[Wild Brook/Speckled Trout]|Uncommon|
Predators
Wolf: [Eastern Wolf]|Uncommon, normally preys on deer, but if hungry enough, cats|[Red Wolf]|Uncommon|
Cougar: [North American Cougar]|Uncommon|
Bear: [Black Bear]|Common|
Bobcat: [Bobcat]|Common|
Coyote: [Coyote]|Common|
Fox: [Red/Gray Fox]|Common|
Birds of Prey: [Great-Horned/Barred/Screech Owl]|Uncommon|[Red-tailed Hawk]|Uncommon|[Northern Goshawk]|Uncommon|
Snake: [Black Rat Snake]|Common|[Copperhead/Timbler Rattler]|Uncommon|
Cougar: [North American Cougar]|Uncommon|
Bear: [Black Bear]|Common|
Bobcat: [Bobcat]|Common|
Coyote: [Coyote]|Common|
Fox: [Red/Gray Fox]|Common|
Birds of Prey: [Great-Horned/Barred/Screech Owl]|Uncommon|[Red-tailed Hawk]|Uncommon|[Northern Goshawk]|Uncommon|
Snake: [Black Rat Snake]|Common|[Copperhead/Timbler Rattler]|Uncommon|
Other Animals
Deer: [White-Tailed]|Common; not a source of prey unless truly desperate, would take several cats to take down|[Moose]|Uncommon|[Elk]|Uncommon|
Beaver: [Beaver]|Uncommon, cat’s are normally advised not to go near|
Turtle: [Eastern Box Turtle]|Common|[Common Snapping Turtle]|Common|
Beaver: [Beaver]|Uncommon, cat’s are normally advised not to go near|
Turtle: [Eastern Box Turtle]|Common|[Common Snapping Turtle]|Common|
Fresh-Kill Pile
[Gray Squirrel]|1|
[Cottontail Rabbit]|1|
[Mourning Dove]|1|
[Ruffled Grouse]|1]
[Speckled Trout]|1|
[Cottontail Rabbit]|1|
[Mourning Dove]|1|
[Ruffled Grouse]|1]
[Speckled Trout]|1|
News
|Leaf-bare is a few moons away; now is the time to stock up on herbs and prey|
Time of Day
|Nightfall|
Weather
It's pouring outside, and the wind has picked up quite a bit, whipping the rain around violently. Dark storm clouds loom overheard for miles and the cats are prohibited from leaving camp.
Season
[Leaf-fall]|Mid-September|
References
Warrior Code
Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.
Do not hunt or trespass on another Clan's territory.
Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.
Prey is killed only to be eaten. Give thanks to StarClan for its life.
A kit must be at least six moons old to become an apprentice.
Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
A cat cannot be made deputy without having mentored at least one apprentice.
The deputy will become Clan leader when the leader dies, retires or is exiled.
After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.
Boundaries must be checked and marked daily. Challenge all trespassing cats.
No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.
The word of the Clan Leader is the warrior code.
An honorable warrior does not need to kill other cats to win his/her battles, unless they are outside the warrior code or if it is necessary for self-defense.
A warrior rejects the soft life of a kittypet.
Each Clan has the right to be proud and independent, but in times of trouble they must forget their boundaries and fight side by side to protect the four. Each Clan must help the others so that no Clan will fall.
Do not hunt or trespass on another Clan's territory.
Elders, queens, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders. If any warrior or apprentice is sick or injured, they may eat while the elders, queens, and kits are eating.
Prey is killed only to be eaten. Give thanks to StarClan for its life.
A kit must be at least six moons old to become an apprentice.
Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
A cat cannot be made deputy without having mentored at least one apprentice.
The deputy will become Clan leader when the leader dies, retires or is exiled.
After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
A Gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among Clans at this time.
Boundaries must be checked and marked daily. Challenge all trespassing cats.
No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.
The word of the Clan Leader is the warrior code.
An honorable warrior does not need to kill other cats to win his/her battles, unless they are outside the warrior code or if it is necessary for self-defense.
A warrior rejects the soft life of a kittypet.
Each Clan has the right to be proud and independent, but in times of trouble they must forget their boundaries and fight side by side to protect the four. Each Clan must help the others so that no Clan will fall.
Cat Language
● Touching noses - “I like you!”
● Lick on the cheek - “I really like you.”
● Lick on the ear - Comforting.
● Lick on forehead - “I love you!” / “Will you be my mate?”
● Brushing tail on back or flank - Calming.
● Lick under/on belly - “I want kits.”
● Touching nose to cheek - “I’m happy for you” / Comforting.
● Nuzzle - Comfort / “You’re hilarious!” (The second is for mates)
● Touch nose to cheek - “I’m glad you’re here.” (For lovers)
● Lick own chest fur - To hide embarrassment.
● Lick on the shoulder - Respect.
● Lick on the tail - “Will you be my mate?”
● Lick on the paw - “You are my friend!”
● Lick below the chin - “I want you forever!”
● Lick on the nose - “Do you want to play?”
● Rubs tail anywhere - Flirty, comforting or curious.
● Rubbing against you - “I like you.” / “Don’t worry.” / “I love you.”
● Licking constantly - Cleaning.
● Flat ears - “Back off!”
● Bares teeth - “Get away from me!"
● Lunging at you - “Back off now!”
● Roll on your back - “You are stronger than me, I respect you.”
● Tail tucked - Scared.
● Growling/Hissing/Spitting - Angry or accenting
● Lick on the cheek - “I really like you.”
● Lick on the ear - Comforting.
● Lick on forehead - “I love you!” / “Will you be my mate?”
● Brushing tail on back or flank - Calming.
● Lick under/on belly - “I want kits.”
● Touching nose to cheek - “I’m happy for you” / Comforting.
● Nuzzle - Comfort / “You’re hilarious!” (The second is for mates)
● Touch nose to cheek - “I’m glad you’re here.” (For lovers)
● Lick own chest fur - To hide embarrassment.
● Lick on the shoulder - Respect.
● Lick on the tail - “Will you be my mate?”
● Lick on the paw - “You are my friend!”
● Lick below the chin - “I want you forever!”
● Lick on the nose - “Do you want to play?”
● Rubs tail anywhere - Flirty, comforting or curious.
● Rubbing against you - “I like you.” / “Don’t worry.” / “I love you.”
● Licking constantly - Cleaning.
● Flat ears - “Back off!”
● Bares teeth - “Get away from me!"
● Lunging at you - “Back off now!”
● Roll on your back - “You are stronger than me, I respect you.”
● Tail tucked - Scared.
● Growling/Hissing/Spitting - Angry or accenting
Tail Signals
Tail Held Erect - Stop.
Tail Rippling - Move forward, with care.
Tail Held Erect and Sweeping from side to side - Retreat Silently.
Tail Pointing Low, Parallel to ground, and sweeping - Spread Out.
Tail Bobbing - Enemy Sighted.
Tail Hooked - Danger.
Tail Pointed - Go That Way.
Tail held Erect and waving from side to side - Stay Behind Me.
Tail Kinked over Back - Follow Me.
Tail Rippling - Move forward, with care.
Tail Held Erect and Sweeping from side to side - Retreat Silently.
Tail Pointing Low, Parallel to ground, and sweeping - Spread Out.
Tail Bobbing - Enemy Sighted.
Tail Hooked - Danger.
Tail Pointed - Go That Way.
Tail held Erect and waving from side to side - Stay Behind Me.
Tail Kinked over Back - Follow Me.
Measurements
Mouselength - About an inch
Kittenstep - Less than an inch
Pawstep - About the length of a grown cat's step, roughly six inches
Rabbitlength/Taillength - About a foot
Rabbit hop or rabbit length - About a foot and a half away
Foxlength - About a yard
Tree-length - About the length of a tree; around 40 to 50 feet.
Kittenstep - Less than an inch
Pawstep - About the length of a grown cat's step, roughly six inches
Rabbitlength/Taillength - About a foot
Rabbit hop or rabbit length - About a foot and a half away
Foxlength - About a yard
Tree-length - About the length of a tree; around 40 to 50 feet.
Times and Seasons
Leaf-bare - The season of winter
Newleaf - The season of spring
Greenleaf - The season of summer
Leaf-fall - The season of autumn
Quarter-moon - A week
Moon - A 28-day period (one full moon to another), a month
Moonhigh - 12 o'clock a.m. (midnight)
Sunhigh - 12 o'clock p.m. (noon)
Sunrise - One day in cat time
Season - A quarter of a year in cat time. Four seasons equal a year.
Heartbeat - A split second.
Claw-moon - When the moon resembles the shape of an unsheathed claw, equivalent to crescent moon
Sundown/Sunset - Dusk.
Sunup - Dawn{Cat's still refer it to dawn; hence, Dawn Patrol}.
Newleaf - The season of spring
Greenleaf - The season of summer
Leaf-fall - The season of autumn
Quarter-moon - A week
Moon - A 28-day period (one full moon to another), a month
Moonhigh - 12 o'clock a.m. (midnight)
Sunhigh - 12 o'clock p.m. (noon)
Sunrise - One day in cat time
Season - A quarter of a year in cat time. Four seasons equal a year.
Heartbeat - A split second.
Claw-moon - When the moon resembles the shape of an unsheathed claw, equivalent to crescent moon
Sundown/Sunset - Dusk.
Sunup - Dawn{Cat's still refer it to dawn; hence, Dawn Patrol}.
Medicine Cats Herbs
1. Borage Leaves are blue and pink star shaped flowers with hairy leaves. They are chewed and eaten. Borage increases milk in queens and brings down fevers.
2. Burdock Root is a tall-stemmed, sharp-smelling thistle with dark leaves. It is applied to bites and cures infection.
3. Catmint is a delicious-smelling, leafy plant, found in Twoleg gardens. It is eaten and is a remedy for Greencough.
4. Chervil is a sweet-smelling plant with large fernlike leaves and small white flowers. Its leaves can be applied to wounds. The roots are generally chewed and eaten. The leaves cure infection and roots helps bellyache.
5. Cobweb are well, cobwebs. You wrap them around a injury to stop the bleeding.
6. Coltsfoot is a flowering plant that looks like a dandelion with yellow or white flowers. It is chewed into pulp and eaten. It helps shortness of breath.
7. Comfrey are large leaves and small bell-shaped flowers, which can be pink, white, or purple. The roots are chewed into poultice which soothes wounds or mends broken bones.
8. Deathberries are small red berries. If eaten they will kill a cat *DONT USE*
9. Dock is similar to sorrel. The leaves are chewed up and applied. It soothes scratches.
10. Dried Oak leaf is collected in Autumn. It is brown with five points and applied to wounds to stop infections.
11. Feverfew is a small bush with flowers like daisies. The leaves are eaten. It cools down body temperatures for cats with a fever or chills.
12. Goldenrod is a tall plant with yellow flowers. It is chewed into poultice and applied to wounds to heal them.
13. Honey is a sweet, golden liquid. It is swallowed. It is used for soothing the throats of cats who breathed smoke.
14. Horsetail is a tall plant with bristly stems.It is chewed and applied to wounds as a poultice. It is used for treating infected wounds.
15. Juniper Berries are bushes with spiky dark green leaves and purple berries. They are eaten and soothes bellyache and helps cats who are having trouble breathing.
16. Lavender are small purple flowering plants. When eaten they cure fevers.
17. Marigold is a bright orange or yellow flower that grows low to the ground. Its petals or leaves are chewed into pulp and applied to wounds to stop infection.
18. Mouse Bile is a bad-smelling liquid. It is dabbed in moss soaked in bile on a tick. It is used to remove ticks.
19. Poppy Seeds are small black seeds shaken from the head of a dried poppy flower. They are eaten to soothe shock and distress and eases pain.
20. Stinging Nettle are spiny green seeds that are eaten or applied to wounds. They are eaten to dispel poison and applied to bring down swelling.
21. Tansy is a strong-smelling plant with round yellow flowers. It is eaten in small doses and cures cough.
22. Thyme are small dusky green leaves on a brittle stem. They are eaten to calm anxiety and frayed nerves.
23. Watermint is a leafy green plant found in watery places. It is chewed into pulp and eaten. It helps bellyache.
24. Wild garlic is a strong, green stemmed plant with no leaves. If a cat rolls in it, it prevents infections.
25. Yarrow is a flowering plant. Its leaves are made into poultice and applied to wounds. Yarrow expels poison from scratches or wounds, if swallowed, will make a cat vomit however.
2. Burdock Root is a tall-stemmed, sharp-smelling thistle with dark leaves. It is applied to bites and cures infection.
3. Catmint is a delicious-smelling, leafy plant, found in Twoleg gardens. It is eaten and is a remedy for Greencough.
4. Chervil is a sweet-smelling plant with large fernlike leaves and small white flowers. Its leaves can be applied to wounds. The roots are generally chewed and eaten. The leaves cure infection and roots helps bellyache.
5. Cobweb are well, cobwebs. You wrap them around a injury to stop the bleeding.
6. Coltsfoot is a flowering plant that looks like a dandelion with yellow or white flowers. It is chewed into pulp and eaten. It helps shortness of breath.
7. Comfrey are large leaves and small bell-shaped flowers, which can be pink, white, or purple. The roots are chewed into poultice which soothes wounds or mends broken bones.
8. Deathberries are small red berries. If eaten they will kill a cat *DONT USE*
9. Dock is similar to sorrel. The leaves are chewed up and applied. It soothes scratches.
10. Dried Oak leaf is collected in Autumn. It is brown with five points and applied to wounds to stop infections.
11. Feverfew is a small bush with flowers like daisies. The leaves are eaten. It cools down body temperatures for cats with a fever or chills.
12. Goldenrod is a tall plant with yellow flowers. It is chewed into poultice and applied to wounds to heal them.
13. Honey is a sweet, golden liquid. It is swallowed. It is used for soothing the throats of cats who breathed smoke.
14. Horsetail is a tall plant with bristly stems.It is chewed and applied to wounds as a poultice. It is used for treating infected wounds.
15. Juniper Berries are bushes with spiky dark green leaves and purple berries. They are eaten and soothes bellyache and helps cats who are having trouble breathing.
16. Lavender are small purple flowering plants. When eaten they cure fevers.
17. Marigold is a bright orange or yellow flower that grows low to the ground. Its petals or leaves are chewed into pulp and applied to wounds to stop infection.
18. Mouse Bile is a bad-smelling liquid. It is dabbed in moss soaked in bile on a tick. It is used to remove ticks.
19. Poppy Seeds are small black seeds shaken from the head of a dried poppy flower. They are eaten to soothe shock and distress and eases pain.
20. Stinging Nettle are spiny green seeds that are eaten or applied to wounds. They are eaten to dispel poison and applied to bring down swelling.
21. Tansy is a strong-smelling plant with round yellow flowers. It is eaten in small doses and cures cough.
22. Thyme are small dusky green leaves on a brittle stem. They are eaten to calm anxiety and frayed nerves.
23. Watermint is a leafy green plant found in watery places. It is chewed into pulp and eaten. It helps bellyache.
24. Wild garlic is a strong, green stemmed plant with no leaves. If a cat rolls in it, it prevents infections.
25. Yarrow is a flowering plant. Its leaves are made into poultice and applied to wounds. Yarrow expels poison from scratches or wounds, if swallowed, will make a cat vomit however.
Poisonous to Cats
]Apple seeds - The seeds are mildly poisonous, containing amygdalin.
Chocolate - Contains theobromine at levels toxic to cats and dogs.
Deathberries - Deathberries are an extremely poisonous species of red berries, and are known to Twolegs as yew berries.
Holly Berries - Holly berries, while not as dangerous as deathberries, are still a danger to kits.
Foxglove seeds - Foxglove seeds are known to be a dangerous medicine. While they can help the heart, they can easily cause paralysis and heart failure. Can be mistaken for poppy seeds.
Nightshade - Twenty berries consumed can kill you, cause memory loss, or incabability of learning. Used to kill a cat who cannot be saved quickly, it is poisonous.
White snakeroot - All parts are poisonous, causing nausea and vomiting.
Yew - Can be used to contract poison as a medicine, or causing to vomit if consumed.
Water Hemlock - The most poisonous plant in the forest. It is found in wet places, such as near streams. They contain a high amount of cicutoxin, especially in the roots.
Chocolate - Contains theobromine at levels toxic to cats and dogs.
Deathberries - Deathberries are an extremely poisonous species of red berries, and are known to Twolegs as yew berries.
Holly Berries - Holly berries, while not as dangerous as deathberries, are still a danger to kits.
Foxglove seeds - Foxglove seeds are known to be a dangerous medicine. While they can help the heart, they can easily cause paralysis and heart failure. Can be mistaken for poppy seeds.
Nightshade - Twenty berries consumed can kill you, cause memory loss, or incabability of learning. Used to kill a cat who cannot be saved quickly, it is poisonous.
White snakeroot - All parts are poisonous, causing nausea and vomiting.
Yew - Can be used to contract poison as a medicine, or causing to vomit if consumed.
Water Hemlock - The most poisonous plant in the forest. It is found in wet places, such as near streams. They contain a high amount of cicutoxin, especially in the roots.
Sicknesses
Cough - A sickness that is like a human cold. Symptoms are just coughs and sneezes, though it can be dangerous to kits or young cats. The best Treatment is Tansy.
Greencough - A sickness similar to pneumonia that is often rampant among the Clans in leaf-bare. Symptoms include wheezing, coughing, pus excreted from the eyes, sneezing, fever, and green phlegm streaming from the nose. The best treatment is Catmint and Feverfew.
Whitecough - A mild sickness like a cold. More common than greencough, but can become greencough or even the fatal blackcough. Symptoms include sneezing, coughing, white phlegm streaming from the nose, and a slightly high temperature. The best treatment is Catmint.
Blackcough - A fatal sickness that spells certain death for any cat who catches it. Symptoms are intense chest pain, weezing, and coughing. It is a rare sickness for the cats, and the best treatment is Catmint.
Chill - A very mild ailment usually caused by very cold weather or falling into icy water. Much like whitecough, but with cold chills instead of fever. The best treatment would be Catmint, feverfew, and lavender.
Cracked pads - A painful ailment usually seen in elderly cats. The paw pads crack from cold or dryness, and if untreated can lead to infection. Symptoms include swelling of the paws and pain. The best treatment is Marigold, Dock, and poppy seed if there is pain.
Aching Joints - Basically arthritis in cats. Caused by age or damp weather. Symptoms include pain and stiffness. The best treatment is anything that cures pain other than poppy seeds.
Bleeding - Blood loss due to injury, such as a wound sustained in battle. Severity depends on injury. The best treatment is cobwebs pressed onto the wound.
Poisoning - The case of eating deathberries, poisoned fresh-kill, or a snakebite. The best treatment is yarrow, stinging nettle, and in the case of getting bite by a snake Snake root.
Greencough - A sickness similar to pneumonia that is often rampant among the Clans in leaf-bare. Symptoms include wheezing, coughing, pus excreted from the eyes, sneezing, fever, and green phlegm streaming from the nose. The best treatment is Catmint and Feverfew.
Whitecough - A mild sickness like a cold. More common than greencough, but can become greencough or even the fatal blackcough. Symptoms include sneezing, coughing, white phlegm streaming from the nose, and a slightly high temperature. The best treatment is Catmint.
Blackcough - A fatal sickness that spells certain death for any cat who catches it. Symptoms are intense chest pain, weezing, and coughing. It is a rare sickness for the cats, and the best treatment is Catmint.
Chill - A very mild ailment usually caused by very cold weather or falling into icy water. Much like whitecough, but with cold chills instead of fever. The best treatment would be Catmint, feverfew, and lavender.
Cracked pads - A painful ailment usually seen in elderly cats. The paw pads crack from cold or dryness, and if untreated can lead to infection. Symptoms include swelling of the paws and pain. The best treatment is Marigold, Dock, and poppy seed if there is pain.
Aching Joints - Basically arthritis in cats. Caused by age or damp weather. Symptoms include pain and stiffness. The best treatment is anything that cures pain other than poppy seeds.
Bleeding - Blood loss due to injury, such as a wound sustained in battle. Severity depends on injury. The best treatment is cobwebs pressed onto the wound.
Poisoning - The case of eating deathberries, poisoned fresh-kill, or a snakebite. The best treatment is yarrow, stinging nettle, and in the case of getting bite by a snake Snake root.
Healing Treatments and Mixtures
Aching Joints - Ragwort leaves, Juniper berries, Goldenrod, or Daisy leaves
Bee Stings - Blackberry leaves
Broken Bones - Wrap in cobwebs, put on comfrey pulp, use poppy seeds to dull pain
Bellyache - Chervil, Watermint, or Juniper berries. Also, try a trip to the dirtplace.
Coughs (whitecough or greencough) - Use either Catmint, Honey, or Tansy, and keep the cat away from other cats.
Cuts in Eye - Trickle Celandine juice into the eye to ease the pain.
Deep Wounds - Cobwebs, Marigold, or Horsetail.
Displaced Bones - Give poppy seed, wait for effect, then have cat bite stick while you give the leg a tug and hear it click into place, give them another poppy seed so they sleep.
Dull Pain - Use poppy seed, then when it takes effect preform treatment, give them another to sleep.
Hurting Throat - Honey, or water.
Nettle Stings - Dock leaf pulp, give poppy seed so it dulls the pain and helps cat sleep.
Poison - If poison is in stomach, give cat yarrow leaves so they vomit the poison, have them vomit onto dock leaves
Prevent Infection and Soothe Pain for Burns - Comfrey, honey
Poultice for aching joints - Ragwort leaves and juniper berries.
Poultice for broken bones - Stinging nettle and comfrey.
Rat Bites - A poultice of burdock root with cobwebs on top, and horsetail if it is available
Scratches - Marigold, horsetail
Shock - Thyme or Chamomile. Lick fur to comfort, give water and poppy seeds.
Stiffness - Crushed poppy seeds, marigold or comfrey.
Strengthening Herbs - Tansy, watermint, or feverfew.
Toothache - Use alder bark.
Traveling and Strengthening Herbs - Chamomile, burnet, daisy leaves or sorrel. Lambs ear and ragweed also work.
Wrenched Muscles - Comfrey, nettle and/or water therapy.
Bee Stings - Blackberry leaves
Broken Bones - Wrap in cobwebs, put on comfrey pulp, use poppy seeds to dull pain
Bellyache - Chervil, Watermint, or Juniper berries. Also, try a trip to the dirtplace.
Coughs (whitecough or greencough) - Use either Catmint, Honey, or Tansy, and keep the cat away from other cats.
Cuts in Eye - Trickle Celandine juice into the eye to ease the pain.
Deep Wounds - Cobwebs, Marigold, or Horsetail.
Displaced Bones - Give poppy seed, wait for effect, then have cat bite stick while you give the leg a tug and hear it click into place, give them another poppy seed so they sleep.
Dull Pain - Use poppy seed, then when it takes effect preform treatment, give them another to sleep.
Hurting Throat - Honey, or water.
Nettle Stings - Dock leaf pulp, give poppy seed so it dulls the pain and helps cat sleep.
Poison - If poison is in stomach, give cat yarrow leaves so they vomit the poison, have them vomit onto dock leaves
Prevent Infection and Soothe Pain for Burns - Comfrey, honey
Poultice for aching joints - Ragwort leaves and juniper berries.
Poultice for broken bones - Stinging nettle and comfrey.
Rat Bites - A poultice of burdock root with cobwebs on top, and horsetail if it is available
Scratches - Marigold, horsetail
Shock - Thyme or Chamomile. Lick fur to comfort, give water and poppy seeds.
Stiffness - Crushed poppy seeds, marigold or comfrey.
Strengthening Herbs - Tansy, watermint, or feverfew.
Toothache - Use alder bark.
Traveling and Strengthening Herbs - Chamomile, burnet, daisy leaves or sorrel. Lambs ear and ragweed also work.
Wrenched Muscles - Comfrey, nettle and/or water therapy.
Healing Remedies without using herbs
Gently Nip Spine or Poke with Claw - This tests to see if the backbone is broken, if they don't feel it, then it is broken.
Lick Fur - It clean wounds, brings down shock, and warms a cold cat (lick fur the wrong way).
Moss Soaked in Water - Sick or injured or weak cats can drink, and can be used to cool feverish cats. It is also helpful in kitting.
Rosemary, Mint - This is used to lighten the death-scent of a dead cat before burial. It is also respectful.
Sweeten Herbs - Use necter, honey or mouse blood.
Water Soaking - Hold swelling wound in cold water, it takes down swelling and also soothes scraped pads.
Water Therapy - Have a cat with weak or hurting muscles or bone wade in water, eventually they'll get stronger.
Wailing, Yowling - If the cat does not have a sore throat, it keeps lungs and chest clear.
Lick Fur - It clean wounds, brings down shock, and warms a cold cat (lick fur the wrong way).
Moss Soaked in Water - Sick or injured or weak cats can drink, and can be used to cool feverish cats. It is also helpful in kitting.
Rosemary, Mint - This is used to lighten the death-scent of a dead cat before burial. It is also respectful.
Sweeten Herbs - Use necter, honey or mouse blood.
Water Soaking - Hold swelling wound in cold water, it takes down swelling and also soothes scraped pads.
Water Therapy - Have a cat with weak or hurting muscles or bone wade in water, eventually they'll get stronger.
Wailing, Yowling - If the cat does not have a sore throat, it keeps lungs and chest clear.
Herb Care
If herbs are wet, leave them out in the sun to dry.
Gather fresh herbs when stock gets short.
Leave enough of the herb on its plant so it can reproduce when in season.
Check herb store often, and throw out old or weak herbs.
Wrap honey in dock leaves, with rhubarb to keep fresh.
Use bark strips to finish the leaf wrap, or keep the herbs together so they can be fresh.
Gather fresh herbs when stock gets short.
Leave enough of the herb on its plant so it can reproduce when in season.
Check herb store often, and throw out old or weak herbs.
Wrap honey in dock leaves, with rhubarb to keep fresh.
Use bark strips to finish the leaf wrap, or keep the herbs together so they can be fresh.
Hunting Techniques
Hunter's Crouch - Keep your body low with your tail sticking straight ahead. Hind legs must be ready to leap and front paws must be ready to pounce. Is also a good fighting techinique.
Fishing Catch - When fishing in a lake or river.keep your reflection away from the water. When the fish comes, quickly hook your paw into the water and scoop the fish onto the surface. Finish it off with a quick killing bit.
Squirrel Race - When the squirrel runs up a tree to escape, you quickly run up the trunk beside the squirrel until your fast enough to block it to the top of the tree. You chase it down next and hopefully catch it. Very complicated technique.
Co-op Squirrel Race - When the squirrel runs up a tree to escape, you quickly run up the trunk beside the squirrel until it makes a last effort to scuttle back down where the other cat is in hopes that the other cat will catch it.
Bird Leap - When the bird is aware that it is being hunted and begins to fly up, you leap as high as you can and bat the bird back down. Recommended for older apprentices to learn.
Mouse Stalker - Keep your pawsteps light on the ground and try to slide them so the mouse won't feel your pawsteps.
Rabbit Fishing - A techinique when you are desperate for prey. Find a rabbit hole and make sure a rabbit's in there. Then, wait silently until rabbit's head pops out. Scoop it out like you are fishing, and hopefully catch it.
Fishing Catch - When fishing in a lake or river.keep your reflection away from the water. When the fish comes, quickly hook your paw into the water and scoop the fish onto the surface. Finish it off with a quick killing bit.
Squirrel Race - When the squirrel runs up a tree to escape, you quickly run up the trunk beside the squirrel until your fast enough to block it to the top of the tree. You chase it down next and hopefully catch it. Very complicated technique.
Co-op Squirrel Race - When the squirrel runs up a tree to escape, you quickly run up the trunk beside the squirrel until it makes a last effort to scuttle back down where the other cat is in hopes that the other cat will catch it.
Bird Leap - When the bird is aware that it is being hunted and begins to fly up, you leap as high as you can and bat the bird back down. Recommended for older apprentices to learn.
Mouse Stalker - Keep your pawsteps light on the ground and try to slide them so the mouse won't feel your pawsteps.
Rabbit Fishing - A techinique when you are desperate for prey. Find a rabbit hole and make sure a rabbit's in there. Then, wait silently until rabbit's head pops out. Scoop it out like you are fishing, and hopefully catch it.
Battle Moves
Back kick - Explosive surprise more to catch opponent from Behind. Judge opponents distances from you carefully, then lash out with you back legs, taking the weight on your front paws.
Back rake - A bit like Belly rake, if your a SkyClan cat this move works best. If your fighting a cat from the front, jump over the cats head and score your claws down their back.
Belly rake - A fight stopper. Slice with unsheathed claws across soft flesh of opponents belly. If your pinned down, the belly rake quickly puts you back in control.
Double death bite - Seems dishonorable and is only used against very evil cats. A partner and you take on one cat. Once you've got a hold of your opponent, your partner helps hold down enemy cat, and you both bite hard down on enemy cat's throat. Two pairs of jaws will cut off airway and cat will choke to death. Like I said, it's considered dishonorable and would only be used against evil cats like Tigerstar.
Dizzy dance - Only can be preformed by a extremely small and quick cat against a larger and at least somewhat slower cat. The cat charges head on then swiftly leaped sideways, ducking under the cat then as soon as the cat preforming this attack is out from under the other cat it spins and leaps over it. Then once More spins but rams the side then jumps over/goes under the cat and rams the other side then land one final blow by leaping onto the cat's back and grabbing the scruff with teeth and using your free paws to batter the cat's head. This attack should in the end result in a dizzy or confused enemy.
Dizzy tackle - A great move for swift young warriors facing older, larger warriors. You run in circles around them at top speed until their to dizzy or tired (if the were chasing you) to keep up. Then you tackle them. While they are down, attack. Caution, standing directly over them makes you vulnerable to the Belly Rake. This is a One-on-one move and is not recommended in a place with many foes.
Front paw blow - Frontal Attack. Bring your front paws down hard on you opponents head, claws unsheathed.
Front paw strike - Frontal attack. Slice downward with your front paw at the body or face of your opponent. Claws unsheathed.
Killing bite - A death blow to the back of the neck. Quick and silent and sometimes considered dishonorable. Used only as a last resort.
Leap and hold - Ideal for a small cat facing a large opponent. Spring onto the opponents back and grip with unsheathed claws. Now you are beyond the range of your opponent paws and in the position to inflict severe body wounds. A group of apprentices can defeat a large and dangerous warrior in this way.
Leap-and-cover - Ideal for making your opponent feel much pain, leap onto your opponent's back and put your paws over their eyes. For the moment the opponent is blinded, sink your claws into the soft skin around their eyes. If your opponent doesn't run away, take advantage of their temporary blindness and perform leap-and-hold move.
Making sure - You never know if a opponent is actually dead. When an opponent goes limp, they become vunerable, so make sure they are really dead. Bite and slash. Claws unsheathed. When you think they have gone to StarClan, pray and leave.
Partner fighting - Warriors who have trained and fought together will often instinctively fall into a paired defensive position, each protecting the others back while fending off an opponent o either side. Slashing, clawing, and leaping together, battle pairs can be whirlwind of danger for attackers.
Play dead - Effective in a tight situation, such as when you are pinned. Stop struggling and go limp. When your opponent relaxed his grip, thinking you are defeated, push yourself up explosively. This will throw off an unwary opponent and you are in the attacking position.
Scruff shake - Secure a strong teeth grip in the scuff of your opponents neck, then shake violently until he or she is to rattled to fight back. Most effective against rats, which are small enough to throw. A strong throw will stun or kill them.
Tail trip - The opponent moves to you and at the right moment, trip them with your tail.
Teeth grip - Target your opponents extremists- the legs, tail, scuff, or ears- ans sink in your teeth and hold. This move is similar to the leap and hold, except your claws remain free to fight.
Unbalancing act - If a cat is going to bring down all its weight on you while rearing on its back legs, role towards your opponents hind legs to unbalance him.
Upright lock - Finial, crushing more on already weakened opponent. Rear up on your back legs and bring full weight on your opponent. If opponent does the same, wrestle and flip him under you. This move makes you vulnerable to the belly rake, so requires great strength and speed.
Back rake - A bit like Belly rake, if your a SkyClan cat this move works best. If your fighting a cat from the front, jump over the cats head and score your claws down their back.
Belly rake - A fight stopper. Slice with unsheathed claws across soft flesh of opponents belly. If your pinned down, the belly rake quickly puts you back in control.
Double death bite - Seems dishonorable and is only used against very evil cats. A partner and you take on one cat. Once you've got a hold of your opponent, your partner helps hold down enemy cat, and you both bite hard down on enemy cat's throat. Two pairs of jaws will cut off airway and cat will choke to death. Like I said, it's considered dishonorable and would only be used against evil cats like Tigerstar.
Dizzy dance - Only can be preformed by a extremely small and quick cat against a larger and at least somewhat slower cat. The cat charges head on then swiftly leaped sideways, ducking under the cat then as soon as the cat preforming this attack is out from under the other cat it spins and leaps over it. Then once More spins but rams the side then jumps over/goes under the cat and rams the other side then land one final blow by leaping onto the cat's back and grabbing the scruff with teeth and using your free paws to batter the cat's head. This attack should in the end result in a dizzy or confused enemy.
Dizzy tackle - A great move for swift young warriors facing older, larger warriors. You run in circles around them at top speed until their to dizzy or tired (if the were chasing you) to keep up. Then you tackle them. While they are down, attack. Caution, standing directly over them makes you vulnerable to the Belly Rake. This is a One-on-one move and is not recommended in a place with many foes.
Front paw blow - Frontal Attack. Bring your front paws down hard on you opponents head, claws unsheathed.
Front paw strike - Frontal attack. Slice downward with your front paw at the body or face of your opponent. Claws unsheathed.
Killing bite - A death blow to the back of the neck. Quick and silent and sometimes considered dishonorable. Used only as a last resort.
Leap and hold - Ideal for a small cat facing a large opponent. Spring onto the opponents back and grip with unsheathed claws. Now you are beyond the range of your opponent paws and in the position to inflict severe body wounds. A group of apprentices can defeat a large and dangerous warrior in this way.
Leap-and-cover - Ideal for making your opponent feel much pain, leap onto your opponent's back and put your paws over their eyes. For the moment the opponent is blinded, sink your claws into the soft skin around their eyes. If your opponent doesn't run away, take advantage of their temporary blindness and perform leap-and-hold move.
Making sure - You never know if a opponent is actually dead. When an opponent goes limp, they become vunerable, so make sure they are really dead. Bite and slash. Claws unsheathed. When you think they have gone to StarClan, pray and leave.
Partner fighting - Warriors who have trained and fought together will often instinctively fall into a paired defensive position, each protecting the others back while fending off an opponent o either side. Slashing, clawing, and leaping together, battle pairs can be whirlwind of danger for attackers.
Play dead - Effective in a tight situation, such as when you are pinned. Stop struggling and go limp. When your opponent relaxed his grip, thinking you are defeated, push yourself up explosively. This will throw off an unwary opponent and you are in the attacking position.
Scruff shake - Secure a strong teeth grip in the scuff of your opponents neck, then shake violently until he or she is to rattled to fight back. Most effective against rats, which are small enough to throw. A strong throw will stun or kill them.
Tail trip - The opponent moves to you and at the right moment, trip them with your tail.
Teeth grip - Target your opponents extremists- the legs, tail, scuff, or ears- ans sink in your teeth and hold. This move is similar to the leap and hold, except your claws remain free to fight.
Unbalancing act - If a cat is going to bring down all its weight on you while rearing on its back legs, role towards your opponents hind legs to unbalance him.
Upright lock - Finial, crushing more on already weakened opponent. Rear up on your back legs and bring full weight on your opponent. If opponent does the same, wrestle and flip him under you. This move makes you vulnerable to the belly rake, so requires great strength and speed.
Battle Tactics
Approach from behind your enemy - The advantage is gaining the higher ground is that you can charge at greater speed at the enemy, who will be weakened by having to fight uphill.
Use the light from the sun - The sun should be behind you to dazzle your Use the light from the sun enemy. In green leaf, the midday sun is especially bright and cruel to cats who are used to sulking under the cover of the trees. In leaf bare, the low sun hovers around the eye line like a troublesome bee, keep your enemy from facing it, and they'll have trouble seeing an attacker from any direction.
Know were the wind is coming from - If there is a strong wind, it should be blow from behind you toward the enemy, blinding them with dust and holding them back like a current of a river. If you wish to preserve the element of surprise, the wind should blow from the enemy position toward you so your scent is carried away from them.
Conceal the size of your force - The number of cats in your battle patrols can be hidden to confuse the enemy from a distance. Cats packed tightly together will appear as a small attacking force, encouraging the enemy to be over confidant and make poor strategic decisions. Alternatively, is cats are spread out in signal file, they will look like a solid border of warriors, which will seem impenetrable to an advancing enemy.
Attack from both ends of the Enemy first - If both ends of the enemy line are defeated, the cats in the center of the line will have to fight the two fronts. Even if they are outnumbered, the will be out flanked, vulnerable, and in disarray.
Keep fresh warriors in reserve - Always have adequate reserves of fresh, fit warriors behind the battle line. They will be able to replace injured warriors, launch a separate attack if the enemy tries to encircle your forces, or fend off a surprise enemy from the rear. If the battle is in your favor, finish it by sending your reserve warriors behind the enemy line to surround them and demand surrender.
Feigned retreat and ambush - A group of strong cats charges at the enemy, screeching, then turns and withdraws. Repeat this until the infuriated enemy finally breaks it's line and gives chase. Then the trap is sprung. Other warriors positioned in rabbit holes and other dips in the ground-out of enemy eyes line- attack as soon as your opponents have gone past. The enemy will be forced to stop and turn around to fight the unexpected threat, as they do the retreating cats must turn and charge back at them with full speed. The enemy is caught between two bodies of attacking cats and will quickly surrender.
Use the light from the sun - The sun should be behind you to dazzle your Use the light from the sun enemy. In green leaf, the midday sun is especially bright and cruel to cats who are used to sulking under the cover of the trees. In leaf bare, the low sun hovers around the eye line like a troublesome bee, keep your enemy from facing it, and they'll have trouble seeing an attacker from any direction.
Know were the wind is coming from - If there is a strong wind, it should be blow from behind you toward the enemy, blinding them with dust and holding them back like a current of a river. If you wish to preserve the element of surprise, the wind should blow from the enemy position toward you so your scent is carried away from them.
Conceal the size of your force - The number of cats in your battle patrols can be hidden to confuse the enemy from a distance. Cats packed tightly together will appear as a small attacking force, encouraging the enemy to be over confidant and make poor strategic decisions. Alternatively, is cats are spread out in signal file, they will look like a solid border of warriors, which will seem impenetrable to an advancing enemy.
Attack from both ends of the Enemy first - If both ends of the enemy line are defeated, the cats in the center of the line will have to fight the two fronts. Even if they are outnumbered, the will be out flanked, vulnerable, and in disarray.
Keep fresh warriors in reserve - Always have adequate reserves of fresh, fit warriors behind the battle line. They will be able to replace injured warriors, launch a separate attack if the enemy tries to encircle your forces, or fend off a surprise enemy from the rear. If the battle is in your favor, finish it by sending your reserve warriors behind the enemy line to surround them and demand surrender.
Feigned retreat and ambush - A group of strong cats charges at the enemy, screeching, then turns and withdraws. Repeat this until the infuriated enemy finally breaks it's line and gives chase. Then the trap is sprung. Other warriors positioned in rabbit holes and other dips in the ground-out of enemy eyes line- attack as soon as your opponents have gone past. The enemy will be forced to stop and turn around to fight the unexpected threat, as they do the retreating cats must turn and charge back at them with full speed. The enemy is caught between two bodies of attacking cats and will quickly surrender.
Water Combat
Double-Front-Paw - Splashes water into the face of the enemy.
Underwater Leg Sweep (Front of Hind) - The opponent will not see it coming under the water so won’t have a chance to brace himself before losing his balance.
Push-Down and Release - Almost all non-XeoClan cats panic if they are submerged, while XeoClan cats know how to hold their breath underwater. This move can be used to secure a decisive victory, because it’s most likely to make the opponent surrender.
Underwater Clinch - Uses warrior’s weight to hold the opponent below the surface, with a firm grip that enables the warrior to bring his enemy spluttering back to the surface before forcing him under again.
Tail Splash - Temporarily blinds opponent by flicking water in his eyes.
Underwater Push-Off - Crouching and erupting out of the water into opponents, using surprise and impact to knock him off balance.
Sandpaw Splash - Using noise of water splashed at a distance to create a decoy, leaving opportunity for a surprise attack.
Underwater Leg Sweep (Front of Hind) - The opponent will not see it coming under the water so won’t have a chance to brace himself before losing his balance.
Push-Down and Release - Almost all non-XeoClan cats panic if they are submerged, while XeoClan cats know how to hold their breath underwater. This move can be used to secure a decisive victory, because it’s most likely to make the opponent surrender.
Underwater Clinch - Uses warrior’s weight to hold the opponent below the surface, with a firm grip that enables the warrior to bring his enemy spluttering back to the surface before forcing him under again.
Tail Splash - Temporarily blinds opponent by flicking water in his eyes.
Underwater Push-Off - Crouching and erupting out of the water into opponents, using surprise and impact to knock him off balance.
Sandpaw Splash - Using noise of water splashed at a distance to create a decoy, leaving opportunity for a surprise attack.
Above-Ground Combat
The Sky-Crusher - Landing with all four feet on top of an opponent, flattening him like a leaf.
The Flick-Over - Landing with front paws outstretched to sweep the opponent off his feet and roll him onto his back.
The Kick - Kicking down hard as the warrior nears the ground, then using momentum from landing to spring away before the opponent can retaliate.
The Slice - Dropping down with claws unsheathed for maximum injury.
The Branch Swing - Holding on to the branch with front claws and swinging hind legs into the opponent’s face.
The Reverse Branch Swing - Holding on to the branch with back claws and striking with front legs through the swing.
The Trunk Swing - Sliding down the trunk and springing off at head height, using hind legs to push off and clear opponents. (Good if tree is surrounded.)
The Reverse Climb - Climbing backward up the trunk as the opponent advances to gain advantage of height; often followed by Trunk Swing.
The Flick-Over - Landing with front paws outstretched to sweep the opponent off his feet and roll him onto his back.
The Kick - Kicking down hard as the warrior nears the ground, then using momentum from landing to spring away before the opponent can retaliate.
The Slice - Dropping down with claws unsheathed for maximum injury.
The Branch Swing - Holding on to the branch with front claws and swinging hind legs into the opponent’s face.
The Reverse Branch Swing - Holding on to the branch with back claws and striking with front legs through the swing.
The Trunk Swing - Sliding down the trunk and springing off at head height, using hind legs to push off and clear opponents. (Good if tree is surrounded.)
The Reverse Climb - Climbing backward up the trunk as the opponent advances to gain advantage of height; often followed by Trunk Swing.
Allegiances
Leader: Smokestar|Smoky gray large muscular tom with deep set pale blue eyes and a bobbed tail; he has a long scar running across his side from a run in with a bear|Smokestar is known best for his ability to stay calm in the most dire of situations; he tends to carry an up-tight look on his face, but isn’t as stern and serious as he appears, always cracking a joke and is normally highly optimistic. When it comes to disciplining a cat, he isn’t afraid to give a harsh punishment despite many cats thinking they can get off lightly|Excels in remaining calm in dire situations, and can take down any cat with a flick of his paw[figuratively]; however, his jokes many times are inappropriate for the situation, and his hunting skills are below average|43 moons|✦☾Brave☽✦|
Deputy: Foxtail|Short-haired, lithe white and ginger bi color tabby tom with piercing blue eyes. His left ear is mostly torn off, making him deaf in that ear and three longs scars on the middle of his face from a badger|Foxtail is mostly very strict and doesn't take kindly to cats being lazy or outright going against his orders. He is the first cat you'll expect to see awake even if it isn't even time to get up yet. Many cats would mistake him as being a cruel and cold cat but really that's not true. He just doing what he thinks is best for the Clan and due to the many hardships the mountains give, he just wants the Clan to be strong enough to face them. He is proud of every single cat in the Clan, even if he doesn't say nor show it|His strong points are being able to take control of things quickly and keep a level mind of things. His lithe body is what makes him one of the best hunters in the Clan. However, he isn't that strong in battle and he has a huge fear of water|65 moons|Orientall|
Medicine Cat: Tinyleaf|Petite light brown she-cat with a white underbelly and muzzle; her paws have splashes of white on them; she has gentle pale blue eyes|Tinyleaf is outgoing, always kind towards others, always there to offer her help and support. She shies away from any conflict, and absolutely despises fighting, preferring very much so to tend to the sick or injured, and speak to Starclan or sort herbs|Excels with herbs and medicine duties, and is a skilled hunter as well, however, she absolutely refuses to injure another cat or animal, so has little to none defensive abilities, doesn't fare too well under pressure|26 moons|✦☾Brave☽✦|
Queens: none at the moment.
Kits: none at the moment.
Warriors:
Nightgaze|Jet black muscular tom with deep set penetrating dark blue eyes|Nightgaze is observant, blunt, and quick to telling other cats off. He's a bit opinionated, and appears arrogant, despite, actually, having low self esteem and confidence in his abilities. He is quite fun to be around if he takes a liking towards you, being good humored and quick to defend you, yet will be direct with you if he believes you are wrong. He cares deeply about other cats, but doesn't know how to show it, it coming out in what appears to be outbursts of anger|He's quick on his paws, a difficult opponent, excelling in the art of fighting and tends to be quite observant which is a plus, however, he's short tempered and will lash out at those whom don't deserve it, and has difficulty expressing his care|29 moons|✦☾Brave☽✦|
Wrenbreeze|Small, lithe well muscled creme furred she-cat with light brown stripes, and dusty colored paws; she has intimidating dark green eyes|Wrenbreeze is above all, quick on her paws, as well with decisions, she's very logical, and honest and blunt, often causing conflict within the Clan as she doesn't have a filter on what she says. Her voice tends to rise unnecessarily, often sounding angry when she's joking around or just speaking with cats. She tends to be easily irritated, and will lash out randomly. However, upon lashing out, she will apologize, and try to make it up|Wrenbreeze is quick on her paws, excelling in fighting, and makes logical based decisions, however, she's often too blunt, and can come off as arrogant, as well as being unable to control her outbursts|19 moons|✦☾Brave☽✦|
Ashstripe|Stocky light gray ashy colored tabby tom with light yellow-green eyes; his tail is abnormally long, and his fur is long and soft|Ashstripe is friendly, caring tom; he's very social, and sometimes his friendliness comes off as flirting, however, he finds himself stuttering and wide eyed over she-cats he crushes on|Ashstripe is a pretty good hunter, and tends to bring lots of laughs and smiles to his Clanmates, however, under pressure, he is slow and clumsy, and ridden with anxiety, breaking in situations requiring he be on his paws|39 moons|✦☾Brave☽✦|
Icesong|Lithe white she-cat with small, nimble paws, and soft light green eyes|Icesong is very dependable, never breaking a promise, and will take control when needed, however, isn't afraid to bark out orders to get things done, despite not even holding position as deputy. She can be a bit snappy, and grumpy if you catch her at time, but is normally kind and understanding|Icesong is very diplomatic, and is quick to decisions, also being a dependable cat, however, she isn't anything extraordinary in hunting or fighting, her skills lacking|26 moons|✦☾Brave☽✦|
Rockclaw|Stocky, broad-shouldered gray-and-white tabby tom with large paws, he has two scars across his left hind leg, both of his ears are nicked and has long claws, yellow eyes|Loyal, brave and ambitious tom who is very stubborn but respects his leader and cats older then, he can get really competitive and enjoys watching and teaching apprentices how to defend themselves or others, he's also sharp-tongued and will most likely head straight into battle without thinking but learns from his mistakes. He's also caring and rather gentle when it comes to kits but protective over his clan and only kit|Excels in fighting in climbing, however his weak-points are hunting and swimming|He has a dislike of swimming|Enjoys battle training|Fears drowning, rock-slides, and the infamous black bear|38 moons|Lily~Myth|
Shadowheart|A beautiful silky black she-cat with white around her muzzle, paws, and eyes and soft blue eyes|Shadowheart is loyal and kind, but if you threaten her or get on her nerves she is very fierce. She is protective, friendly, cunning, a bit too curious, loves kits, calm, loves hunting, but hates fighting and usually likes to keep out of fights against cats, quick-thinking|Great at hunting, good at swimming, OK at fighting, a wonderful tracker, great at solving problems|She has a liking towards grey squirrels, nature, friends, kits, hunting, peaceful moments|She dislikes being put in the spotlight, the taste of snake, fighting, when everyone panics|Her fears include bears, cougars, falling out of a tree or off a cliff and breaking something and having to retire early, two-legs|28 moons|Jadestone|
Riverwhisker|A light gray-blue tomcat with long whiskers. He has blue eyes and a long tail|Riverwhisker loves to be out in the mountains. He likes to swim in the mountain streams despite the freezing water. With this comes a resistance to cold. He is the brother figure to many cats and is friendly to everyone. He forgives and forgets|He has a strong resistance to cold and is an excellent swimmer, however, his immunity to infections is weak, and running certainly isn't a strong point|He enjoys exploring the mountains|He dislikes insects of any kind|One of his biggest fears is getting lost during the dangerous ice storms the mountains face|29 moons|Lenin Cat|
Brindlestorm|Brindlestorm is a medium-sized she-cat with a thick coat of fur. She is a distinctively flecked tortoiseshell cat with golden eyes|rindlestorm has an unpredictable personality, meaning that she has an upside and a downside. During her upside, she is enthusiastic and energetic. She will give every task her all, even to extreme measures. Her loyalty to her Clan is unwavering, for she will always put her clanmates above herself. However, she has the tendency to push herself to her limits, which may cause her to burn out physically and mentally. This is when she descends to her other personality. During her downside, she is more relaxed and willing to listen to reason, but she is less likely to take action. How she interacts with others also depends on her mood. During her upside, she can be very talkative and friendly, almost overwhelmingly so, but during her downside she can be quiet, serious, and dull. Her biggest flaw is her low tolerance level, and she finds it hard to be patient. Overall, she is a fantastic warrior, and she is often looked up to as a leader|She excels in fighting and has high leadership skills, and loyalty is an important quality in her, however, she's impatient, and will often push herself beyond her limits|38 moons|✞~Spottedleaf ~✞|
Lynxfur| A brown tabby with medium length fur and a long tail. Lynxfur has green eyes that look like the green from an evergreen tree. Her stripes are a dark, mud brown and her main fur color is the color of fir bark. Her tail fur is feathered at the bottom. Lynxfur has fur on the tips of her ears|Quiet, Lynxfur prefers to be alone. Lynxfur isn't very social nor is she very loud. She usually mutters her opinions and doesnt talk much. She's very intelligent but she uses that knack for herself. She can be a tad bit selfish and stingy. Lynxfur is very independent and doesn't ask for help|A very good tracker and hunter. Very stealthy. Lynxfur is also good at climbing, she's not a very good at swimming due to her thick fur. She's also not a very good romantic or caretaker, for she feels awkward in those situations|She has somewhat of a dislike towards other cats|She fears love|Lynxfur was born as a loner named Lynx. She came into the Clan after being abandoned by her mother as a kit|32 moons|♪♫•*Crescent-o♪♫•*|
Cindersmash|CinderSmash has a dark grey patch on her back, tail tip, and mid tail. Her ears are dark gray, her whole front-left leg is dark gray, and her back right paw is Dark grey. She has green eyes, and a scar on her muzzle. she isn't really a shorthair, or a longhair. CinderSmash is pretty large for a she-cat, and has powerful jaws|Cindersmash is kind, loyal, very bold, impulsive, fun, and is very protective of her clanmates when a threat is present. Cindersmash still acts a bit like a kit. She isn't one to back down from a fight, and is always there for her clan-mates|She's good at both hunting and fighting; however, isn't exactly fast, and can be too bold and impulsive|She enjoys the thrill of fighting, challenging Clanmates, exploring outside the territory, and has a soft spot for kits and snow|She dislikes wolves, apprentice chores, and hot Greenleaf seasons|She fears getting lose, small spaces, and thunder|21 moons|Tumbling Into My Grave|
Briarstorm|a pale cream-brown tabby she-cat with frosty light baby-blue eyes. She has a long tail and small paws. She is small for her age, yet very lean and muscular. She has short fur that is bristly. Her long whiskers are white and slightly curled at the tips|Feisty, Briarstorm is a bit quick to anger. She's a real sweetheart on the inside though. Her loyalty is as deep as the deepest gorge and her trustworthiness goes forever. Thought she snaps, Briarstorm will never intentionally hurt her Clan mates. It's hard for her to back down from challenges, especially if it threatens her or her Clan|She excels in the art of climbing and fighting, though can be rather slow on her paws and has a lacking skill towards swimming|She fears storms|15 moons|♪♫•*Crescent-o♪♫•*]
Emberdusk|A medium sized ginger tabby with white under belly, neck and chin, paws and tail tip. Has leafy green eyes and unusually large paws|Cunning, Cruel, witty, disloyal, Good at faking emotions and is power hungry|Excels in climbing and fighting, though lacks sufficient hunting skills and doesn't have much stamina|Favors rabbits, and has a sick liking towards death|Is easily irritated by cats whining and being near water|She fears losing power| Born and lived a fairly normal life as a kit. Wanted nothing more than to train as an apprentice, and was doing well. She knew she had enough training, so she wanted to be a warrior. But she was only 11 moons and one more moon was too many. Emberpaw asked her mentor Mousebriar to train at the edges, and then clawed at his back and pushed him off. Then she licked him and rubbed eagle feather on him to mask her scent and to create the excuse of a eagle killing him. Then she gave her back a couple of claws and dragged him back, being made a warrior. Her mother saw and she disposed of her the same way, her father was later killed an eagle|14 moons|🎄Vegan the Festive Goat🎄|
Apprentices:
Aspenpaw|Well built dappled gray tom with copper colored eyes and a bobbed tail|Aspenpaw tends to be bossy around other cats, as his father is the leader of the Clan, often getting himself in trouble. He strives very much to someday be just like his father, getting upset if he doesn't feel he has pleased his father enough. He is normally flirty around she-cats, even if he isn't crushing. Other than that, he is sociable and fun to be around|For the small amount of experience he has, he has shown to be an excellent hunter, and has utmost loyalty to his Clan, however, he can be hard on himself often, and a bit of a trouble-maker|9 moons|✦☾Brave☽✦|
Hazelpaw| Lithe, broad-shouldered brown she-cat with white paws, muzzle, underbelly and tail tip;has very soft fur and sharp, hazel eyes|Clever, caring and deeply loyal to her clan, this she-cat prefers to observe rather than be in the center of everything but isn't a stick-in-the-mud, she loves to laugh and is easily flustered at times to which she shrugs it off but the she can be serious at times and is rather stoic as she bottles up most of her feelings|Excels in fighting and climbing, however, her weaknesses are hunting and swimming|She has a particular enjoyment of observing others|She dislikes watching cats die, and her Clanmates in any sort of danger|She has a fear of cougars|Born from a loner named Brownie who died giving birth to her, she's had a normal apprentice life despite being half-clan|10 moons|Lily~Myth|
Mintpaw|A cream colored she-cat with grey around her paws, muzzle, eyes, ears, and tail-tip and minty green eyes|Friendly, naive, cheerful, sly, peaceful, loyal, calm at times, protective|Excels in hunting, climbing, swimming; weaknesses include fighting, running, climbing down|She enjoys hunting, birds, snow, nature|She dislikes frogs, rain, battle training|Fears deer, humans, and wolves|9 moons|Jadestone|
Poppypaw|Medicine Cat Apprentice| A pure white she-cat with lots of little black dots on her pelt, giving her the Poppy- prefix. She has black toes, and black ear-tips. Her eyes are green, and her nose is pink. She has a sleek pelt|Caring, fun, and kind. She loves playing, and helping her clan. She is a little bit clumsy, but is very good when it comes to herbs|She is great at healing, good at climbing trees and swimming, and is close to Starclan, however, she is horrible at hunting, and not so good at fighting. She is clumsy and can easily tell a secret if she can be convinced|She loves the smell of catnip, Vole is her favorite prey(Rabbit a close second), She loves going for swims and climbing trees|Poppypaw hates bugs. If she sees a bug, she'll freak out. She also hates bossy cats and rats. She dislikes grumpy elders|She is absolutely terrified of large birds and bugs|When very young, an eagle almost snatched her away, giving way to her fear of large birds|7 moons|★Echobrook the Reindeer★|
Smokepaw|A smoky-gray tom with brown eyes. His chest is light gray, as well as his underbelly. He has brown toes, and a light-gray under-tail. His tail is big and bushy, and he is a fluffy cat unlike his sister where she has a sleek pelt|Nice, playful, and kind. He has problems of bragging when he doesn't mean to, but other than that he is a pretty cool cat. (C:) He is a loyal friend, and is nothing like his clumsy sister|A little above average fighter. He is good talking to large groups and calming cats, however, his fluffy fur prevents him from climbing trees very well, and is hard for him to swim without fur getting in his face. His fur slows him down, especially in winter|He likes friendly cats. His favorite food is Squirrel, but he likes the color of Fox-Squirrels the best|He despises rats, and he dislikes bossy cats|He kinda has a fear of large birds, ever since he saw her almost getting taken by one. He also has a fear of ice|7 moons|★Echobrook the Reindeer★|
Creampaw|reampaw is a small she=cat with chestnut markings at the tips of her ears, along her back, and covering her tail. The rest of her pelt is an eggshell color. She has bright copper-colored eyes and unusually long whiskers. She also has petite paws and folded ears. Despite appearing weak, under her fluffy pelt she has a muscular build, and she is proficient in physical activities|She is a mellow cat that always seems to be tired. When well rested she may act a little more bubbly and buoyant, but for the most part she complains about her lack of sleep and being hungry. To any new cats she will be friendly, but to old, dear friends she may act a little more sarcastic and crude (in the best way possible?). Her loyalty is questionable, but she can be counted on to accomplish tasks given to her, as she is eager to prove herself. After all, the faster she becomes a warrior the faster she can become an elder. She enjoys the luxuries in life, and will often be seen sunbathing drowsily|She can be very persuasive and values attention, though often too lazy to seek it; she enjoys foods cats don't normally enjoy; she can climb trees with ease and enjoys swimming, however, she is a very poor swimmer and is lazy, and this often impairs her performances during mentoring. She is not a very bright cat, nor good at strategizing. She either has poor hearing, or just doesn't like being told what to do. Whichever it is, she doesn't listen. She loves to eat, often taking large amounts of the fresh-kill pile|She enjoys raven, but it is a rare catch as many cats do not enjoy eating it. She likes to sunbathe, and prefers warm, sunny weather over any other type. She likes to sleep|She dislikes loud cats, being ordered around like a servant, bloody skirmishes, and
difficult situations|She has a fear of two-leg kits|She was born to a pair of kind sweet loving cats. Her mother was mortally wounded during a battle, and her father died protecting her corpse. Since then, she had been taken in by the whole community and raised as best they could. As a young kit, a small two-leg family had come hiking in the mountains and found her, playing with other kits at the edge of camp. She was grabbed along with two other kits by two-leg children, who ran down to the river and began to mock her with their deformed paws, patting down on her head and even have the nerve to attempt to bathe, or rather,drown her. A little while later, a rescue group had come, baring their fangs at the two legs, who ran off like cowards, tossing Creampaw aside onto a hard ledge. Her fragile front leg was broken from the drop, and since then feared and scorned two-leg children|6 moons|mango sago|
Elders:
One-ear|Light gray gaunt tom with pale blue eyes, and one of his ears clawed off, leaving a little tuft of what remained from a vicious attack with a cougar, hardly surviving|One-ear can be pretty grumpy, most of his hearing abilities diminished. He tends to keep to himself, but enjoys playing with the young kits and telling them stories|One-ear has a soft spot for kits, and his eye-sight excelling due to his major loss of hearing, however, he can be rude towards warriors or apprentices, and has lost most of his hearing|79 moons|✦☾Brave☽✦|
Starclan:
none currently.
Dark Forest:
none currently.
Loners/Rouges:
Wood|Skinny, light tortoiseshell tom with dull, brown eyes, has ragged fur with a long thin tail for balance and a missing right back leg|Despite missing a leg, he excels in balancing and hunting, though lacks fighting, swimming, and climbing skills|57 moons|Lily~Myth|
Mentors:
Ashstripe is mentor to Aspenpaw
Wrenbreeze is mentor to Mintpaw
Riverwhisker is mentor to Hazelpaw
Tinyleaf is the mentor to Poppypaw
Icesong is mentor to Smokepaw
Shadowheart is mentor to Creampaw
Family Relations:
Smokestar is the father of Aspenpaw
Tinyleaf and Icesong are siblings
Rockclaw is the father of Hazelpaw
Poppypaw and Smokepaw are siblings
Mates:
none currently.
Crushes(<=means she-cat likes a tom, >=a tom likes a she-cat, =both like each other):
none currently.
Nightgaze<Shadowheart
Aspenpaw=Mintpaw
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