NightClan: Home of the cats of the night {Remade! O/A}
Sept 6, 2015 13:44:46 GMT -5
Post by Lenin Cat on Sept 6, 2015 13:44:46 GMT -5
Welcome: You pad through a dark, misty pine forest. You are cold, tired and hungry. Your wounds sting like fire. Then out of the shadows, a dark grey cat appears. You start to try to fight but then the cat speaks. "Wait! I want you to join my new clan!" you pause wondering if this is a trap but the cat is calm. You nod your head showing you wish to join. The cat looks you up and down. "You'll do, my name is Wolfstar of NightClan, welcome".
Rules:
No.1: Follow Falconstar's rules, failure means you will not be able to RP.
No.2: Follow the Warrior Code, failure means probation on the first offense, ban from thread on the second offense.
No.3: Create realistic characters. Create characters with descriptions like Dark brown with green eyes, not pink with red eyes.
No.4: Major events are controlled by Lenin Cat (me) However, don't be afraid to ask nicely for events to happen!
No.5: Grammar, use proper English please.
No.6: Activity, You can only stay inactive for one month otherwise your cat is deleted (However, if I'm first notified of absence, your cat is spared)
No.7 No Uber (super) cats Ie. they should not be able to kill a badger or fox alone
No.8 No advertising
No.9 At 80 moons, your cat is automatically an elder, at 120 moons your cat automatically dies.
No.10: If you read this, the code is NightWolf
No.11: If you are deputy, you must have no absence longer than 2 weeks. If you are a mentor, you cannot be absent for longer than 3 weeks.
No. 12: Apprentice auditions are closed until we get more warriors.
Other things/Announcements :
NightClan cats are known to be stealthy and can climb trees well. Also, they enjoy hunting at night.
Current Season: Green-Leaf (June) The sun is shining through the pines, and the river is warm enough to swim.
LunarClan has vanished.
Wolfstar's lives:
1. Lost when struck by lightning.
2.
3.
4.
5.
6.
7.
8.
9.
Apprentices are warriors automatically at 16 moons
NightClan borders LunarClan to the south, downstream of the river. The RP for it is easy to find.
Elders and Queens are very much needed!
Apprentice auditions are closed until further notice because of too many apprentices and not enough mentors!
DarkClan is now open! This clan dwells underneath NightClan. Link: untoldtales.proboards.com/thread/27677/darkclan-clan-caves?page=1
Rouge RP is open and available to play.
Prey:
Mouse (Common)
Vole (Uncommon
Thrush (uncommon)
Sparrow (Common)
Blackbird (uncommon)
Twoleg birds (Common around Twolegplace, very rare elsewhere)
Birds o' prey (rare on the moor and cliffs, very rare elsewhere)
Frogs (Common in the swamp, uncommon by the river and creeks, ultra rare elsewhere)
Young Deer (Rare and hard to kill with them alone, but it is worth it!)
Territory Summary: There is a long river separating the territory in half. On the west side is mostly deciduous forest until it reaches the far end of the territory were the lands rise sharply in the north to be cliffs. In the south, it is rolling moor that leads to Twolegplace. On the eastern side is mostly dark pine and spruce forest. On end is the swamp lands full of frogs, lizards and marsh herbs. The camp is on the east side of the river.
Lore:
IceClan: NightClan has been active for 20 years following the destruction of IceClan. IceClan was the ancient clan that lives beyond NightClan's borders in the cliffs. Their camp was in a cozy hollow in the rocky hillside. The hunted as far as present-day NightClan's river. The clan was big and strong with the attributes of ThunderClan, RiverClan, ShadowClan, and WindClan which the founding cats splintered from. They lived like the most clans do: hunting, training, and fighting. IceClan was formed when several cats from the lake clans left in pursuit of the Blazing Star, a shooting star.
IceClan lived alone peacefully for many seasons after it's founding until a massive wolf pack attacked the camp. The wolves were forced to flee, but not before most of IceClan was destroyed. The survivors fled the cliffs and with Nightheart as their leader. Nightheart with the remaindered of his shattered clan, founded NightClan. LunarClan was born in much the same way.
Climate:
It is mostly foggy all year round, especially in the spring or fall after or before raining. It is mild at about 60 degrees Fahrenheit. It is most misty in the east side of the river.
Major Areas:
The Great Maple: On the western side of the river, deep in the forest lies the Great Maple. It is in a clearing with many mice burrows. Prey: Mice and Birds
Sun Stones: A mass of rocks and stones near the river on the western side. A creek flows through the center.There are plenty of depressions and cracks filled with mice and voles. Prey: Mice, voles, fish, and water birds.
Skyward Pine: A tall pine on the eastern side of the river near the camp. It lies in the clearing littered with pine needles. It is also where the clan trains. Prey: Mice, Voles, Rabbits and birds
The Leaning Oak: On the western side of the river an oak leans over a creek casting a shadow over it. It is a good place to get water voles, attracted to the amount of reeds and shade. Prey: Water voles, frogs, minnows.
The Cliff Spring: On the highest point in the territory is a spring fed pond. A pine tree leans over the cliff edge. It is know for it's great views at moon light where one can see the river. That is why it is know for a great romantic spot. Prey: Minnows, Birds of Prey
Twoleg Bridge: A wooden bridge that spans the ford of the river. This is how NightClan crosses the river besides swimming. On both sides are clumps of reeds that are full of mice and water voles. Prey: Mice, Water Voles, fish
Abandoned Bader Tribe Set: This set is where a huge tribe of badgers dwelled long ago. It is on the eastern side near the swamp. The ground here is very sandy. A patch of goldenrod grows nearby. Prey: Mice, Voles and Birds
Clear Creek: On the western side of the rive is a creek that is very clear with no particles to cloud it. The water here tastes wonderful and NightClan cats always make the trip to drink. Prey: Water Voles, Mice, Minnows, Frogs.
Twoleg Trail: A twoleg trail winds through the forest on both sides, climbing the cliffs and heading out of NightClan territory. Heading across the river via bridge, it winds through the pines and through the marsh and out of their territory. Twolegs are not seen often on the path. Prey: Mice, Rats, Shrews, Vole, Insect and Seed preying birds, Minnows by the Clear Creek.
Swamp Rocks: In the middle of the swamp on the very edge of the territory (The far side off the rocks is where the markers are set) There are a large amount of snakes so there is few prey. Prey: Frogs and Birds
Old Camp: This was NightClan's originally camp by the river. It is where Nightheart and the shattered remains of IceClan first settled. Their is little here that looks like a camp except the nursery which still remains intact and the warriors den which is mostly intact. During the leadership of Hawkstar, the camp was flooded and NightClan left the camp and headed deeper into the forest and reached the current camp. Prey: Mice, water voles, minnows (by the far edge of camp).
Ancient Path: This path was once a twoleg path that became derelict. It was in use by the Ancient IceClan until it dissolved long ago. It leads to the IceClan camp and stops on the edge border, which was their boundaries.
Twoleg Ruins: An ancient twoleg nest that has long ago crumbled. Prey: Mice, Birds, rabbits.
Flooded Battlegrounds: This area is mostly submerged by the river and the rest is covered with marsh plants. However, it was the scene of many fights between NightClan and LunarClan. It was fought over because of it's abundance of prey and it's beauty, but when the river shifted, the fights ceased. Prey: Frogs, water voles, muskrats, fish.
Abandoned Twoleg Nest: On the eastern side in the pine forest is an abandoned nest. It is in good condition and many rare herbs grow here. Prey: Rats, Mice, Birds. Herbs: Goldenrod, Catnip, Feverfew, Peppermint, Celandine, Marigold, Chervil
IceClan Camp: This mass of bushes and thorns looks little like a camp, but it is where IceClan once lived for generations. The camp is not actually on NightClan territory, but it is the destination of a few adventurous apprentices and wistful elders. The camp has not been inhabited since the formation of NightClan and LunarClan. The camp location is in a depression in the cliffs beyond the border. It is also where LuanrClan and NightClan medicine cats go to share with their ancestors.
Enemies:
Foxes (Uncommon)
Badgers (Very Rare)
Birds of Prey (Very Rare)
Wolfs (Very Rare, except on the cliffs in which rare)
Pikes (Ultra rare)
Twolegs (Very rare, except for on the paths in which uncommon)
Rouges (Very rare)
Kittypet (Very rare, except near Twolegplace in which common)
Bears (Ultra Rare and not fightable just run!!!)
Camp:
Leaders Den: A cave underneath the Camp Pine.
Warriors Den: A blackberry bush on the edge of the camp in a corner.
Apprentice Den: A gorse bush.
Elders Den: A fallen tree that is hollow.
Medicine Cat Den: An abandoned badger set next to the Elder's den.
Nursery: A cave in a dark shadowy corner, hidden out of sight on first glance.
Prey (near camp): Mice, voles, birds
Joining:
Name of cat:
Username:
Role:
Appearance:
Age:
Gender:
Skills:
History:
Family:
Code:
Rules:
No.1: Follow Falconstar's rules, failure means you will not be able to RP.
No.2: Follow the Warrior Code, failure means probation on the first offense, ban from thread on the second offense.
No.3: Create realistic characters. Create characters with descriptions like Dark brown with green eyes, not pink with red eyes.
No.4: Major events are controlled by Lenin Cat (me) However, don't be afraid to ask nicely for events to happen!
No.5: Grammar, use proper English please.
No.6: Activity, You can only stay inactive for one month otherwise your cat is deleted (However, if I'm first notified of absence, your cat is spared)
No.7 No Uber (super) cats Ie. they should not be able to kill a badger or fox alone
No.8 No advertising
No.9 At 80 moons, your cat is automatically an elder, at 120 moons your cat automatically dies.
No.10: If you read this, the code is NightWolf
No.11: If you are deputy, you must have no absence longer than 2 weeks. If you are a mentor, you cannot be absent for longer than 3 weeks.
No. 12: Apprentice auditions are closed until we get more warriors.
Other things/Announcements :
NightClan cats are known to be stealthy and can climb trees well. Also, they enjoy hunting at night.
Current Season: Green-Leaf (June) The sun is shining through the pines, and the river is warm enough to swim.
LunarClan has vanished.
Wolfstar's lives:
1. Lost when struck by lightning.
2.
3.
4.
5.
6.
7.
8.
9.
Apprentices are warriors automatically at 16 moons
NightClan borders LunarClan to the south, downstream of the river. The RP for it is easy to find.
Elders and Queens are very much needed!
Apprentice auditions are closed until further notice because of too many apprentices and not enough mentors!
DarkClan is now open! This clan dwells underneath NightClan. Link: untoldtales.proboards.com/thread/27677/darkclan-clan-caves?page=1
Rouge RP is open and available to play.
Prey:
Mouse (Common)
Vole (Uncommon
Thrush (uncommon)
Sparrow (Common)
Blackbird (uncommon)
Twoleg birds (Common around Twolegplace, very rare elsewhere)
Birds o' prey (rare on the moor and cliffs, very rare elsewhere)
Frogs (Common in the swamp, uncommon by the river and creeks, ultra rare elsewhere)
Young Deer (Rare and hard to kill with them alone, but it is worth it!)
Territory Summary: There is a long river separating the territory in half. On the west side is mostly deciduous forest until it reaches the far end of the territory were the lands rise sharply in the north to be cliffs. In the south, it is rolling moor that leads to Twolegplace. On the eastern side is mostly dark pine and spruce forest. On end is the swamp lands full of frogs, lizards and marsh herbs. The camp is on the east side of the river.
Lore:
IceClan: NightClan has been active for 20 years following the destruction of IceClan. IceClan was the ancient clan that lives beyond NightClan's borders in the cliffs. Their camp was in a cozy hollow in the rocky hillside. The hunted as far as present-day NightClan's river. The clan was big and strong with the attributes of ThunderClan, RiverClan, ShadowClan, and WindClan which the founding cats splintered from. They lived like the most clans do: hunting, training, and fighting. IceClan was formed when several cats from the lake clans left in pursuit of the Blazing Star, a shooting star.
IceClan lived alone peacefully for many seasons after it's founding until a massive wolf pack attacked the camp. The wolves were forced to flee, but not before most of IceClan was destroyed. The survivors fled the cliffs and with Nightheart as their leader. Nightheart with the remaindered of his shattered clan, founded NightClan. LunarClan was born in much the same way.
Climate:
It is mostly foggy all year round, especially in the spring or fall after or before raining. It is mild at about 60 degrees Fahrenheit. It is most misty in the east side of the river.
Major Areas:
The Great Maple: On the western side of the river, deep in the forest lies the Great Maple. It is in a clearing with many mice burrows. Prey: Mice and Birds
Sun Stones: A mass of rocks and stones near the river on the western side. A creek flows through the center.There are plenty of depressions and cracks filled with mice and voles. Prey: Mice, voles, fish, and water birds.
Skyward Pine: A tall pine on the eastern side of the river near the camp. It lies in the clearing littered with pine needles. It is also where the clan trains. Prey: Mice, Voles, Rabbits and birds
The Leaning Oak: On the western side of the river an oak leans over a creek casting a shadow over it. It is a good place to get water voles, attracted to the amount of reeds and shade. Prey: Water voles, frogs, minnows.
The Cliff Spring: On the highest point in the territory is a spring fed pond. A pine tree leans over the cliff edge. It is know for it's great views at moon light where one can see the river. That is why it is know for a great romantic spot. Prey: Minnows, Birds of Prey
Twoleg Bridge: A wooden bridge that spans the ford of the river. This is how NightClan crosses the river besides swimming. On both sides are clumps of reeds that are full of mice and water voles. Prey: Mice, Water Voles, fish
Abandoned Bader Tribe Set: This set is where a huge tribe of badgers dwelled long ago. It is on the eastern side near the swamp. The ground here is very sandy. A patch of goldenrod grows nearby. Prey: Mice, Voles and Birds
Clear Creek: On the western side of the rive is a creek that is very clear with no particles to cloud it. The water here tastes wonderful and NightClan cats always make the trip to drink. Prey: Water Voles, Mice, Minnows, Frogs.
Twoleg Trail: A twoleg trail winds through the forest on both sides, climbing the cliffs and heading out of NightClan territory. Heading across the river via bridge, it winds through the pines and through the marsh and out of their territory. Twolegs are not seen often on the path. Prey: Mice, Rats, Shrews, Vole, Insect and Seed preying birds, Minnows by the Clear Creek.
Swamp Rocks: In the middle of the swamp on the very edge of the territory (The far side off the rocks is where the markers are set) There are a large amount of snakes so there is few prey. Prey: Frogs and Birds
Old Camp: This was NightClan's originally camp by the river. It is where Nightheart and the shattered remains of IceClan first settled. Their is little here that looks like a camp except the nursery which still remains intact and the warriors den which is mostly intact. During the leadership of Hawkstar, the camp was flooded and NightClan left the camp and headed deeper into the forest and reached the current camp. Prey: Mice, water voles, minnows (by the far edge of camp).
Ancient Path: This path was once a twoleg path that became derelict. It was in use by the Ancient IceClan until it dissolved long ago. It leads to the IceClan camp and stops on the edge border, which was their boundaries.
Twoleg Ruins: An ancient twoleg nest that has long ago crumbled. Prey: Mice, Birds, rabbits.
Flooded Battlegrounds: This area is mostly submerged by the river and the rest is covered with marsh plants. However, it was the scene of many fights between NightClan and LunarClan. It was fought over because of it's abundance of prey and it's beauty, but when the river shifted, the fights ceased. Prey: Frogs, water voles, muskrats, fish.
Abandoned Twoleg Nest: On the eastern side in the pine forest is an abandoned nest. It is in good condition and many rare herbs grow here. Prey: Rats, Mice, Birds. Herbs: Goldenrod, Catnip, Feverfew, Peppermint, Celandine, Marigold, Chervil
IceClan Camp: This mass of bushes and thorns looks little like a camp, but it is where IceClan once lived for generations. The camp is not actually on NightClan territory, but it is the destination of a few adventurous apprentices and wistful elders. The camp has not been inhabited since the formation of NightClan and LunarClan. The camp location is in a depression in the cliffs beyond the border. It is also where LuanrClan and NightClan medicine cats go to share with their ancestors.
Enemies:
Foxes (Uncommon)
Badgers (Very Rare)
Birds of Prey (Very Rare)
Wolfs (Very Rare, except on the cliffs in which rare)
Pikes (Ultra rare)
Twolegs (Very rare, except for on the paths in which uncommon)
Rouges (Very rare)
Kittypet (Very rare, except near Twolegplace in which common)
Bears (Ultra Rare and not fightable just run!!!)
Camp:
Leaders Den: A cave underneath the Camp Pine.
Warriors Den: A blackberry bush on the edge of the camp in a corner.
Apprentice Den: A gorse bush.
Elders Den: A fallen tree that is hollow.
Medicine Cat Den: An abandoned badger set next to the Elder's den.
Nursery: A cave in a dark shadowy corner, hidden out of sight on first glance.
Prey (near camp): Mice, voles, birds
Joining:
Name of cat:
Username:
Role:
Appearance:
Age:
Gender:
Skills:
History:
Family:
Code: