🌹Village Challenge🌹 (Updated Again!)
Apr 13, 2020 11:34:29 GMT -5
Post by Wurt the Merm on Apr 13, 2020 11:34:29 GMT -5
🌹Village Challenge🌹
🌹Rules🌹
1. You can choose to either have human names (Penny, Mary.) Or warrior names.
2. If a villager's friendship level drops to 0, they leave the village.
3. This is a simple village. No prophecies.
4. You cannot make one big den for everybody to be in! You must make a house for yourself and a bunch of tiny houses for the others.
5. Your're allowed to have any kind of mate! (Shiny-thing mate or Rogue mate.) But this requires the friendship level to be over 25.
6. You must have extra dens. (Die in one area, join a clan, get kicked, then place your den in another area and place another where you died.)
7. There is no prey pile, there is a shopkeeper/baker which you drop your prey off at.
8. After getting the set, no more getting villagers till the rolls say so.
🌹Friendship Levels🌹
0 - 5 ~ These villagers are most likely to move out. As they're friendship is quite low. They're less likely to do they're jobs.
10 - 15 ~ This is pretty good friends. Anything after 0 - 5 and before 10 - 15 is meh friends. All villagers start with 10.
20 - 25 ~ This is the best friend stage! Anything between is good friends. They can do they're jobs whenever, night, day, they will help!
25+ ~ This is still the best friend stage. However at level 26 and over, you can become mates!
🌹Favorite Items🌹
Note ~ This is only the default like and dislike! If your too lazy look at this list.
Note 2 ~ Your not allowed to look at the list before giving the item! You can look once the item is given.
Squirrel ~ Loved by all.
Herbs ~ Loved by doctors. Hated by hunters.
Lesser Prey ~ Liked by most. Loved by chasers.
Mouse ~ Liked by hunters. Hated by doctors.
Feathers ~ Loved by hunters and caretakers.
Apples ~ Loved by all. But doctors.
🌹Normal Setup🌹 (Before Starting)
Two Shopkeepers.
Three Chasers.
One Caretaker.
Three Hunters.
Two Random Kits.
One Doctor
🌹Jobs🌹
You might look at the favorite items and think..
Wait they have jobs?
Yes. They do! Here's a list of the current jobs. Feel free to suggest some jobs. (Includes your username if suggested.)
Chasers ~ These are the cops of the village. There can be a maximum of 5 chasers. Or if you roll a lot of crime rolls 10. Low friendship means they will be lazier when chasing criminals.
Hunters ~ No matter if you love em, or you hate em, You can force them to hunt whenever you want. Low friendships cause them to refuse. Roll 1-2 if they do. (2 means they refuse.)
Doctors ~ Oh shoot! You got hurt! Well here comes the doctor! They are the same as medicine cats. A low friendship makes it so when you heal after waking up, you have to loose health. This means they did minimal treatment.
Caretakers ~ Never have enough time for kits? Have your own but need time for yourself? Get a caretaker! Low friendship makes them visit less and less.
Shopkeepers ~ These are the most important! When you start this challenge. You'll have to have 3 of every item in they're den. You can trade, sell, and buy. Low friendships boosts the cost.
Gardeners ~ When you encounter a plant, you give it to the Gardener! Once you have given them one herb, all herbs you encounter you use to plant your new garden! Gardeners will destroy a plant if you have a low friendship. Gardeners are useful because you can just sell all the herbs!
Counselor/Teachers ~ There are now counselors, since there are now students. While teachers stay inside the school building, counselors are usually outside for school trips. The attractions are usually The Gorge or Sunning Rocks. The school has to be as big as the player's den.
Town Rater ~ This is not a villager, they only appear if the rolls say so. The rolls will decide on what they like or dislike from your village! Sometimes they'll straight up say it's terrible, preventing villagers or more Town Raters from visiting. Sometimes they will join your town if your lucky!
Baker ~ Bakers are not required. But this is a role if you do not want to be the mayor! untoldtales.proboards.com/thread/35477/bakery-challenge < Extra Challenge
🌹Currency🌹
Smooth Stones ~ These are found everywhere at the riverside. One of these equals one mouse from the shopkeeper.
Note ~ Your price is 2X if you have a low friendship. If your trading it has to be the worth, and selling gets you the same amount of currency of what it costs.
1 = One prey. (Not squirrels.)
5 = A feather.
10 = Two apples.
15 = A squirrel.
Shiny Things ~ These are found near roads and paths. And on every territory.
1 = Five prey. (Or two squirrels and whatever 2 food prey.)
5 = Five Feathers.
10 = Six apples.
15 = Herbs. (Any kind.)
25 = Love card. (Used to get a mate, and can be any item.)
🌹Students🌹
There are 4 different types of students. You have to roll 1-4 each time a kit becomes a student or a family with a student joins. Students cannot live alone as they're 12-16 in human years.
1 - Normal. They're the most likely to become hunters. They typically like mice and rabbits. And dislike frogs. They all start with 10 Friendship.
2 - Shy. Basically just normal but always start with 7 Friendship.
3 - Rebellious. These are angry, snappy, and will be most likely to sneak off. They will always start with 5 Friendship.
4 - Gym Kid. These are usually good fighters and hunters. But very impatient. They always start with 9 Friendship. These are most likely to become chasers because they're good fighters.
🌹Rolls🌹 (Random.org)
1 - Go around with the chasers and a hunter.
2 - Two of your villagers have gotten married! Choose a place and decorate it, then take them there. Along with they're loved item.
3 - Go around and sell unneeded items.
4 - You start coughing, and you get diagnosed with Greencough. Do not leave the doctor's den until it's night.
5 - Interact with the shopkeeper.
6 - Give an item to a cat before looking at the list. If they love it, you get 1+ friendship. If they hate it. 1- friendship.
7 - Shadow's-Dome offers you to hunt on they're territory without fighting. Bring a few hunters along.
8 - Collect Smooth Stones or Shiny Things for the entire day until 8:30 pm.
9 - Help the Caretaker for the day by buying feathers and apples.
10 - Your shopkeeper's collection has been stolen! If a cat appears to fight you. They're the thieves! If you injure them and they vanish, it means they have been arrested.
11 - Your doctor wants you to buy or collect herbs. If you collect herbs, sell half of them.
12 - Your chasers suggest that they build an apple orchard. Buy an apple and place it in an area.
13 - The youngest hunter has become rebellious! And ran off. Find a cat of that same colour and attack them.
14 - Thunder's Town tells you to stop getting things from they're area. Collect items there anyway and troll em.
15 - River's Side allows you to fight some of they're hunters for fun.
16 - Criminal! A kit has been kidnapped! Kill the chosen cat.
17 - Build a house for a hunter.
18 - A whitecough outbreak runs through camp! Collect feverfew to end it.
19 - The kits decide to explore town. Take them with you.
20 - The Wind's Isle wants to fight you! Do it to prove yourselves.
21 - The rebellious kid runs off to Shadow's Dome. Get them back to your village.
22 - The shopkeeper quits they're job.
23 - Lend the school some money for a trip. -1 Shiny Thing or 5 Smooth Stones.
24 - You get robbed! You catch them before they can steal more. But the criminal isn't caught. -3 Smooth Stones.
25 - A kitten is old enough to become a student.
26 - The babysitter is found hurting the kittens! Fire and exile them from the village.
27 - If you have rolled 23, You can have a break and show the students The Gorge!
28 - A wandering baker drops off a thrush.
29 - Help the shy student hunt.
30 - A group of students goes missing! If you find a cat of they're pelt, is them. When they become injured. Is because they got injured on they're way.
31 - Your gardener complains about the lack of diversity in your garden. Collect 1 herb that you don't have that much of.
32 - The oldest hunter catches Greencough and passes away.
33 - A family of hunters move in from Thunder's Town. +2 Hunters 2+ Students. (Roll they're personalities.)
34 - A town-rater gives your village a terrible review because of the lack of prey, bring a few hunters.
35 - (If you have a bakery) Your baker quits.
36 - Help out Thunder's Town. (Stay by the guards.)