The Realistic Life Challenge
Nov 13, 2017 7:07:12 GMT -5
Post by redstar on Nov 13, 2017 7:07:12 GMT -5
Open random.org. This is the randomizer you'll be using.
Open Untold Tales :3 (keep it in small screen or something like that if you can)
Let's go~
~How it works~
-You can be in a Clan or a Rogue clan, but currently, I only have info for playing in a Clan. Rogue clan info will come soon~
-You can be in any clan~
-Choose any name. The name must end with "-paw".
-Get 3 skills. If training as a warrior, get the skills sprint, track prey, and feral slash, all lvl 1. If training as a medicine cat, have herblore instead of feral slash.
-First, fully train an apprentice (buy an apprentice and train it to warrior age)
-Buy challenge mode from the shop, to become an apprentice. The cat you trained will act as your mentor.
-Get any pelts you want. Now, turn challenge mode on. You're an apprentice.
-If training as a warrior, do the tasks for the deputy and queen for your clan. Participate in battles with other cats from your clan. If training as a med. cat, do the tasks for the med. cat appr and queen for your clan. Collect any herbs you can, and avoid battles.
-After 1 in-game year (4 seasons/in the summer of the second year), wait for Coco (is that her name?) and change your suffix from "-paw" to any warrior suffix. Now you're a warrior/med cat! You can play without your mentor. Also, you can turn challenge mode off.
-You can have a new apprentice after becoming a warrior (but your 'mentor' will have to die first!)
-You can become the deputy's assistant/med. cat's assistant - but only after becoming a warrior!
~Rules~
-No having a mate until you are a warrior.
-No reviving your cat if he/she dies! You can revive your mentor if he/she dies by loading a recent save.
-If your cat dies when you have a kit, you can make a new cat and play as the kit, starting as an apprentice again.
-You have to scratch prey/moss/anything like that once before picking it up, to simulate the picking up action more.
-When you're an apprentice, go to the training hollow and pretend to fight with your mentor (scratching with spacebar and darting around) to simulate battle training.(only do this if you're a warrior apprentice, however- medicine cat apprentices don't need to learn fighting.)
-As an apprentice, you have to deliberately miss your prey sometimes while hunting, to show you're still learning.
-You can do up to 2 events per day (if you can fit 2 in, you might only be able to do 1).
-The day you start playing as an apprentice on (ex. Greenleaf day 6) is the day your cat will become a warrior the next year
- You can only use 'Herblore' when holding a herb. After using 'Herblore', drop the herb and say that you used it.
- *new* Whenever you give an item to your mate, it will disappear, right? So now, AFTER giving your mate an item, add the same item (like not the same item but, yknow, you giver your mate comfrey, add comfrey *is that how you spell it*) behind/near your mate, so your mate has a collection of the things you gave them.
~MORE RULES COMING SOON~
~Random Events~
Events that happen when you're an apprentice~
1. Today, you're going to go hunt with your mentor! If you're training to be a warrior, go hunt prey. If you're a training to be a medicine cat, collect herbs for your clan's Medicine Cat Apprentice.
2. Battle training today! If you're training to be a warrior, "go to the training hollow and pretend to fight with your mentor (scratching with spacebar and darting around) to simulate battle training." If you're training to be a med cat however, you can just go gather herbs for your clan's Medicine Cat Apprentice.
3. Border patrol! Go all along your Clan's border, placing down pebbles, feathers, moss, or apples to simulate marking your territory. If you're training to be a warrior, hunt along the way. If you're training to be a medicine cat, gather herbs along the way.
4. (Enemy clan) cats were seen trespassing on your Clan's territory! If you're training to be a warrior, do a battle quest from the deputy. If you're training to be a medicine cat, gather herbs for your clan's Medicine Cat Apprentice, so that the cats wounded from the battle can be healed.
5. (Only do this event if it's raining. If it's not raining, roll again) The rivers are flooding! If you go near a river today, you lose half health (go into a battle and stand there until your health is half down) because the river nearly swept you away (unless you're in RiverClan- if in RiverClan, it doesn't affect you because you're skilled at swimming.)
6. A huge battle happened today! You must gather 5 herbs for your clan's Medicine Cat Apprentice, even if you're training to be a warrior.
7. (Only do this event if you're in Leafbare. If it's any other season, roll again) All the water has frozen over. You can only drink from moss and those tiny puddles (you know those puddles? Like the one in WindClan camp?).
8. (Only do this event if you're in Greenleaf and it's not raining. If it's any other season or raining, roll again.) It's very hot today, and some of the water has dried up. You can only drink from rivers for the rest of today, or from the lakes, if you're in ShadowClan.
9. (Only do this event if it's Greenleaf, Leaf-fall, or Leafbare. If you're in Newleaf/Spring, roll again.) The very hot/very cold weather has made prey scarce. You can only hunt mice for the rest of the day, and you can only hunt 6 mice.
10. The kits are bored, and being very annoying. Do two tasks for the queen in your Clan before 10 AM at night.
11. (Only do this event if it's Leaf-fall. If it's any other season, roll again.) Since Leafbare/winter is nearly here, your Clan's medicine cat is worried cats will soon get green- or whitecough. Do 2 tasks for your medicine cat, and also gather 3 feverfew, before 10 AM at night.
12. A cat scented a fox near your Clan's border. Go all along your Clan's border, placing down pebbles, feathers, moss, or apples to simulate marking your territory. No hunting or gathering herbs.
13. (Only do this event if you're in RiverClan. If you're in any other clan, roll again.) The river flooded and burst some of your Camp walls. Spend the rest of the day hunting prey (to replace the prey that was washed away in the flood - also, only hunt if you're training to be a warrior), gathering herbs (again, to replace what was washed away in the flood - also, only gather herbs if you're training to be a med cat), and placing moss around Camp (to help rebuild the walls, and also to soak up the water).
14. A twoleg kidnapped you! Go and live in the twoleg house for 5 days, with your "mentor"/apprentice turned off. Then, return to the Clans and continue training.
15. (Only do this event if it's raining. If it's not raining, roll again.) A huge thunderstorm is approaching. Stay near camp for the entire day - no going further then 5 tiles away from your camp.
16. The elders are complaining about "aching bones". Spend the rest of the day gathering moss and placing it by the elder in your Clan.
17. Your mentor says that "you've dropped back in hunting" and wants you to practice hunting for the rest of the day. If you're training to be a medicine cat, your mentor says "you're forgetting which herb is which" and wants you to sort herbs for the rest of the day.
18. You were hungry and forgot that you're not allowed to eat prey out of camp, so you ate a mouse. -5 reputation with your Clan.
19. Rogues attacked your Camp. Spend the rest of the day hunting prey (to replace the prey that was stolen - also, only hunt if you're training to be a warrior), gathering herbs (again, to replace what was stolen - also, only gather herbs if you're training to be a med cat), and placing moss around Camp (to help rebuild the walls that the rogues tore down).
20. Your mentor says you have been working hard. You get to take a day off, doing whatever you want.
Events that happen when you're a warrior/medicine cat~
1. There's a shortage of prey in the fresh-kill pile. Go and hunt 6 prey.
2. A battle is happening at (location). Go do 1 battle quest from your Clan's deputy.
3. Border patrol! Go all along your Clan's border, placing down pebbles, feathers, moss, or apples to simulate marking your territory. If you're a warrior, hunt along the way. If you're a medicine cat, gather herbs along the way.
4. (Enemy clan) cats were seen trespassing on your Clan's territory! If you're a warrior, do a battle quest from the deputy. If you're a medicine cat, gather herbs for your clan's Medicine Cat Apprentice, so that the cats wounded from the battle can be healed.
5. (Only do this event if it's raining. If it's not raining, roll again) The rivers are flooding! If you go near a river today, you lose half health (go into a battle and stand there until your health is half down) because the river nearly swept you away (unless you're in RiverClan- if in RiverClan, it doesn't affect you because you're skilled at swimming.)
6. A huge battle happened today! You must gather 5 herbs for your clan's Medicine Cat Apprentice, even if you're a warrior.
7. (Only do this event if you're in Leafbare. If it's any other season, roll again) All the water has frozen over. You can only drink from moss and those tiny puddles (you know those puddles? Like the one in WindClan camp?).
8. (Only do this event if you're in Greenleaf and it's not raining. If it's any other season or raining, roll again.) It's very hot today, and some of the water has dried up. You can only drink from rivers for the rest of today, or from the lakes, if you're in ShadowClan.
9. (Only do this event if it's Greenleaf, Leaf-fall, or Leafbare. If you're in Newleaf/Spring, roll again.) The very hot/very cold weather has made prey scarce. You can only hunt mice for the rest of the day, and you can only hunt 6 mice.
10. The kits are bored, and being very annoying. Do two tasks for the queen in your Clan before 10 AM at night.
11. (Only do this event if it's Leaf-fall. If it's any other season, roll again.) Since Leafbare/winter is nearly here, your Clan's medicine cat is worried cats will soon get green- or whitecough. Do 2 tasks for your medicine cat, and also gather 3 feverfew, before 10 AM at night.
12. A cat scented a fox near your Clan's border. Go all along your Clan's border, placing down pebbles, feathers, moss, or apples to simulate marking your territory. No hunting or gathering herbs.
13. (Only do this event if you're in RiverClan. If you're in any other clan, roll again.) The river flooded and burst some of your Camp walls. Spend the rest of the day hunting prey (to replace the prey that was washed away in the flood - also, only hunt if you're a warrior), gathering herbs (again, to replace what was washed away in the flood - also, only gather herbs if you're a med cat), and placing moss around Camp (to help rebuild the walls, and also to soak up the water).
14. A twoleg kidnapped you! Go and live in the twoleg house for 5 days, with your apprentice turned off if you have one. Then, return to the Clans and continue training.
15. (Only do this event if it's raining. If it's not raining, roll again.) A huge thunderstorm is approaching. Stay near camp for the entire day - no going further then 5 tiles away from your camp.
16. (Only do this event if the gathering at Four-trees is happening today. If it's not happening, roll again.) The gathering at Four-trees is today. Stay up until 10 pm at night and then go to the gathering (staying up until 10 pm is to simulate the fact that gatherings happen at Moon-high.)
17. It rained last night, and all the prey was soaked, so it's no use now. The herbs had been left out to dry, so they're useless, too. Go spend the rest of the day hunting (if you're a warrior) or gathering herbs (if you're a medicine cat).
18. (Only do this event if you have an apprentice. If you don't have an apprentice, roll again.) Your apprentice forgot that they're not allowed to eat out of camp, and were grounded, so now they have to stay at Camp for the rest of the day. Spend the rest of the day with your apprentice turned off.
19. Rogues attacked your Camp. Spend the rest of the day hunting prey (to replace the prey that was stolen - also, only hunt if you're a warrior), gathering herbs (again, to replace what was stolen - also, only gather herbs if you're a med cat), and placing moss around Camp (to help rebuild the walls that the rogues tore down).
20. Your Clan's deputy says you have been working hard. You get to take a day off, doing whatever you want.
----------------------------------------------------------------------------------------------------------------------------------
That's all for now! More events might be added in the future, and I might make a rogue clan version of this challenge. Anyway... Enjoy! <3
Open Untold Tales :3 (keep it in small screen or something like that if you can)
Let's go~
~How it works~
-You can be in a Clan or a Rogue clan, but currently, I only have info for playing in a Clan. Rogue clan info will come soon~
-You can be in any clan~
-Choose any name. The name must end with "-paw".
-Get 3 skills. If training as a warrior, get the skills sprint, track prey, and feral slash, all lvl 1. If training as a medicine cat, have herblore instead of feral slash.
-First, fully train an apprentice (buy an apprentice and train it to warrior age)
-Buy challenge mode from the shop, to become an apprentice. The cat you trained will act as your mentor.
-Get any pelts you want. Now, turn challenge mode on. You're an apprentice.
-If training as a warrior, do the tasks for the deputy and queen for your clan. Participate in battles with other cats from your clan. If training as a med. cat, do the tasks for the med. cat appr and queen for your clan. Collect any herbs you can, and avoid battles.
-After 1 in-game year (4 seasons/in the summer of the second year), wait for Coco (is that her name?) and change your suffix from "-paw" to any warrior suffix. Now you're a warrior/med cat! You can play without your mentor. Also, you can turn challenge mode off.
-You can have a new apprentice after becoming a warrior (but your 'mentor' will have to die first!)
-You can become the deputy's assistant/med. cat's assistant - but only after becoming a warrior!
~Rules~
-No having a mate until you are a warrior.
-No reviving your cat if he/she dies! You can revive your mentor if he/she dies by loading a recent save.
-If your cat dies when you have a kit, you can make a new cat and play as the kit, starting as an apprentice again.
-You have to scratch prey/moss/anything like that once before picking it up, to simulate the picking up action more.
-When you're an apprentice, go to the training hollow and pretend to fight with your mentor (scratching with spacebar and darting around) to simulate battle training.(only do this if you're a warrior apprentice, however- medicine cat apprentices don't need to learn fighting.)
-As an apprentice, you have to deliberately miss your prey sometimes while hunting, to show you're still learning.
-You can do up to 2 events per day (if you can fit 2 in, you might only be able to do 1).
-The day you start playing as an apprentice on (ex. Greenleaf day 6) is the day your cat will become a warrior the next year
- You can only use 'Herblore' when holding a herb. After using 'Herblore', drop the herb and say that you used it.
- *new* Whenever you give an item to your mate, it will disappear, right? So now, AFTER giving your mate an item, add the same item (like not the same item but, yknow, you giver your mate comfrey, add comfrey *is that how you spell it*) behind/near your mate, so your mate has a collection of the things you gave them.
~MORE RULES COMING SOON~
~Random Events~
Events that happen when you're an apprentice~
1. Today, you're going to go hunt with your mentor! If you're training to be a warrior, go hunt prey. If you're a training to be a medicine cat, collect herbs for your clan's Medicine Cat Apprentice.
2. Battle training today! If you're training to be a warrior, "go to the training hollow and pretend to fight with your mentor (scratching with spacebar and darting around) to simulate battle training." If you're training to be a med cat however, you can just go gather herbs for your clan's Medicine Cat Apprentice.
3. Border patrol! Go all along your Clan's border, placing down pebbles, feathers, moss, or apples to simulate marking your territory. If you're training to be a warrior, hunt along the way. If you're training to be a medicine cat, gather herbs along the way.
4. (Enemy clan) cats were seen trespassing on your Clan's territory! If you're training to be a warrior, do a battle quest from the deputy. If you're training to be a medicine cat, gather herbs for your clan's Medicine Cat Apprentice, so that the cats wounded from the battle can be healed.
5. (Only do this event if it's raining. If it's not raining, roll again) The rivers are flooding! If you go near a river today, you lose half health (go into a battle and stand there until your health is half down) because the river nearly swept you away (unless you're in RiverClan- if in RiverClan, it doesn't affect you because you're skilled at swimming.)
6. A huge battle happened today! You must gather 5 herbs for your clan's Medicine Cat Apprentice, even if you're training to be a warrior.
7. (Only do this event if you're in Leafbare. If it's any other season, roll again) All the water has frozen over. You can only drink from moss and those tiny puddles (you know those puddles? Like the one in WindClan camp?).
8. (Only do this event if you're in Greenleaf and it's not raining. If it's any other season or raining, roll again.) It's very hot today, and some of the water has dried up. You can only drink from rivers for the rest of today, or from the lakes, if you're in ShadowClan.
9. (Only do this event if it's Greenleaf, Leaf-fall, or Leafbare. If you're in Newleaf/Spring, roll again.) The very hot/very cold weather has made prey scarce. You can only hunt mice for the rest of the day, and you can only hunt 6 mice.
10. The kits are bored, and being very annoying. Do two tasks for the queen in your Clan before 10 AM at night.
11. (Only do this event if it's Leaf-fall. If it's any other season, roll again.) Since Leafbare/winter is nearly here, your Clan's medicine cat is worried cats will soon get green- or whitecough. Do 2 tasks for your medicine cat, and also gather 3 feverfew, before 10 AM at night.
12. A cat scented a fox near your Clan's border. Go all along your Clan's border, placing down pebbles, feathers, moss, or apples to simulate marking your territory. No hunting or gathering herbs.
13. (Only do this event if you're in RiverClan. If you're in any other clan, roll again.) The river flooded and burst some of your Camp walls. Spend the rest of the day hunting prey (to replace the prey that was washed away in the flood - also, only hunt if you're training to be a warrior), gathering herbs (again, to replace what was washed away in the flood - also, only gather herbs if you're training to be a med cat), and placing moss around Camp (to help rebuild the walls, and also to soak up the water).
14. A twoleg kidnapped you! Go and live in the twoleg house for 5 days, with your "mentor"/apprentice turned off. Then, return to the Clans and continue training.
15. (Only do this event if it's raining. If it's not raining, roll again.) A huge thunderstorm is approaching. Stay near camp for the entire day - no going further then 5 tiles away from your camp.
16. The elders are complaining about "aching bones". Spend the rest of the day gathering moss and placing it by the elder in your Clan.
17. Your mentor says that "you've dropped back in hunting" and wants you to practice hunting for the rest of the day. If you're training to be a medicine cat, your mentor says "you're forgetting which herb is which" and wants you to sort herbs for the rest of the day.
18. You were hungry and forgot that you're not allowed to eat prey out of camp, so you ate a mouse. -5 reputation with your Clan.
19. Rogues attacked your Camp. Spend the rest of the day hunting prey (to replace the prey that was stolen - also, only hunt if you're training to be a warrior), gathering herbs (again, to replace what was stolen - also, only gather herbs if you're training to be a med cat), and placing moss around Camp (to help rebuild the walls that the rogues tore down).
20. Your mentor says you have been working hard. You get to take a day off, doing whatever you want.
Events that happen when you're a warrior/medicine cat~
1. There's a shortage of prey in the fresh-kill pile. Go and hunt 6 prey.
2. A battle is happening at (location). Go do 1 battle quest from your Clan's deputy.
3. Border patrol! Go all along your Clan's border, placing down pebbles, feathers, moss, or apples to simulate marking your territory. If you're a warrior, hunt along the way. If you're a medicine cat, gather herbs along the way.
4. (Enemy clan) cats were seen trespassing on your Clan's territory! If you're a warrior, do a battle quest from the deputy. If you're a medicine cat, gather herbs for your clan's Medicine Cat Apprentice, so that the cats wounded from the battle can be healed.
5. (Only do this event if it's raining. If it's not raining, roll again) The rivers are flooding! If you go near a river today, you lose half health (go into a battle and stand there until your health is half down) because the river nearly swept you away (unless you're in RiverClan- if in RiverClan, it doesn't affect you because you're skilled at swimming.)
6. A huge battle happened today! You must gather 5 herbs for your clan's Medicine Cat Apprentice, even if you're a warrior.
7. (Only do this event if you're in Leafbare. If it's any other season, roll again) All the water has frozen over. You can only drink from moss and those tiny puddles (you know those puddles? Like the one in WindClan camp?).
8. (Only do this event if you're in Greenleaf and it's not raining. If it's any other season or raining, roll again.) It's very hot today, and some of the water has dried up. You can only drink from rivers for the rest of today, or from the lakes, if you're in ShadowClan.
9. (Only do this event if it's Greenleaf, Leaf-fall, or Leafbare. If you're in Newleaf/Spring, roll again.) The very hot/very cold weather has made prey scarce. You can only hunt mice for the rest of the day, and you can only hunt 6 mice.
10. The kits are bored, and being very annoying. Do two tasks for the queen in your Clan before 10 AM at night.
11. (Only do this event if it's Leaf-fall. If it's any other season, roll again.) Since Leafbare/winter is nearly here, your Clan's medicine cat is worried cats will soon get green- or whitecough. Do 2 tasks for your medicine cat, and also gather 3 feverfew, before 10 AM at night.
12. A cat scented a fox near your Clan's border. Go all along your Clan's border, placing down pebbles, feathers, moss, or apples to simulate marking your territory. No hunting or gathering herbs.
13. (Only do this event if you're in RiverClan. If you're in any other clan, roll again.) The river flooded and burst some of your Camp walls. Spend the rest of the day hunting prey (to replace the prey that was washed away in the flood - also, only hunt if you're a warrior), gathering herbs (again, to replace what was washed away in the flood - also, only gather herbs if you're a med cat), and placing moss around Camp (to help rebuild the walls, and also to soak up the water).
14. A twoleg kidnapped you! Go and live in the twoleg house for 5 days, with your apprentice turned off if you have one. Then, return to the Clans and continue training.
15. (Only do this event if it's raining. If it's not raining, roll again.) A huge thunderstorm is approaching. Stay near camp for the entire day - no going further then 5 tiles away from your camp.
16. (Only do this event if the gathering at Four-trees is happening today. If it's not happening, roll again.) The gathering at Four-trees is today. Stay up until 10 pm at night and then go to the gathering (staying up until 10 pm is to simulate the fact that gatherings happen at Moon-high.)
17. It rained last night, and all the prey was soaked, so it's no use now. The herbs had been left out to dry, so they're useless, too. Go spend the rest of the day hunting (if you're a warrior) or gathering herbs (if you're a medicine cat).
18. (Only do this event if you have an apprentice. If you don't have an apprentice, roll again.) Your apprentice forgot that they're not allowed to eat out of camp, and were grounded, so now they have to stay at Camp for the rest of the day. Spend the rest of the day with your apprentice turned off.
19. Rogues attacked your Camp. Spend the rest of the day hunting prey (to replace the prey that was stolen - also, only hunt if you're a warrior), gathering herbs (again, to replace what was stolen - also, only gather herbs if you're a med cat), and placing moss around Camp (to help rebuild the walls that the rogues tore down).
20. Your Clan's deputy says you have been working hard. You get to take a day off, doing whatever you want.
----------------------------------------------------------------------------------------------------------------------------------
That's all for now! More events might be added in the future, and I might make a rogue clan version of this challenge. Anyway... Enjoy! <3